Yep, i can confirm this, and it bugged me a lot in the last clients' projects I used to have rendered also last year with same render setting without any gamma difference issue and now seeing suddenly faded out bright EXR-Renders after 10 hours of a nightly rendering shift and than deleting 20 Hi-Res-Renderings because they had been faulty
Since the mentioned update, the final rendered image in the picture viewer has a different gamma with the same settings used in previous versions of the octane 2020.2.4 plug-in.
The Live-Viewer is in my workflow always set to HDR/sRgb. The Octane Camera is set to "Linear" and Gamma to 2.2.
I use to render the output file as a 32-bit *.EXR-File.
I tried a little around and checked every possible combination to match the outcome of the Cinema 4D Picture Viewer and Octane's Live Viewer.
To get the exact same result in the saved EXR-File, you have to change in the Octane Render Main Settings under SETTINGS now the color space to Linear sRGB and check on "Force Tone Mapping". Then the output is the exact same as seen and worked on in the live viewer.
Didn't try out with Alpha-Channel, but even without, the plugin shows that behaviour.
Why did that behaviour change in the plugin with the 2020.2.4 version? And was there a note anywhere in the changelog, that would have made us professional users aware that we have to change something in our render settings with the plugin since 2020.2.4? Did I miss that, or did - except boxfx - nobody seen any difference?
Just curious.
And I would also like to know, if it is going to be changed again, or if that is the new setting we have to use? (Than it would be cool if these would be the new default settings. Even one click less can save a lot of time, with doing a lot of renderings during one year
)
Thank you in advance!
Best regards