Map for Mix Material crash on Mix Node for Displacement

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Re: Map for Mix Material crash on Mix Node for Displacement

Postby hazenkind » Thu May 06, 2021 9:22 am

hazenkind Thu May 06, 2021 9:22 am
See screenshot. i marked the issue. it looks like Material Displacement AND the result of terraform4d generator is mixed.
I already tested baking the operator shader with gamma=1.no difference. Hmmm

terraform4d_lines.JPG
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Re: Map for Mix Material crash on Mix Node for Displacement

Postby hazenkind » Thu May 06, 2021 10:11 am

hazenkind Thu May 06, 2021 10:11 am
OK Guys, it seems that this only happens if i use OSL Noises. If i use Bitmaps it works like it should.
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Re: Map for Mix Material crash on Mix Node for Displacement

Postby hazenkind » Thu May 06, 2021 10:56 am

hazenkind Thu May 06, 2021 10:56 am
If you set the OSL C4D Noise to UV(2D) it works also with OSL Noises. Usererror on my side.
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