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Re: Cinema4D version 2021.1-(R3) (Stable 2021) 30.11.2021
Posted:
Thu Dec 02, 2021 3:51 pm
by Kalua
Hi, Aoktar
Please do something with the contrast of the liveview window tool icons in R25. It is very annoying and unpleasant the way it is now. Sometimes can't even tell if geometry, lights,... updates are active or not.
Regards,
Re: Cinema4D version 2021.1-(R3) (Stable 2021) 30.11.2021
Posted:
Thu Dec 02, 2021 5:50 pm
by aoktar
Kalua wrote:Hi, Aoktar
Please do something with the contrast of the liveview window tool icons in R25. It is very annoying and unpleasant the way it is now. Sometimes can't even tell if geometry, lights,... updates are active or not.
Regards,
I did, LV/GUI/Icon styles/lighter
Re: Cinema4D version 2021.1-(R3) (Stable 2021) 30.11.2021
Posted:
Thu Dec 02, 2021 8:54 pm
by Kalua
aoktar wrote:Kalua wrote:Hi, Aoktar
Please do something with the contrast of the liveview window tool icons in R25. It is very annoying and unpleasant the way it is now. Sometimes can't even tell if geometry, lights,... updates are active or not.
Regards,
I did, LV/GUI/Icon styles/lighter
Thanks al lot! I didn't realize we had that now.
The right side icons (geometry, lights, camera and materials update) are not affected by these contrast values right? Would be great if they were.
Regards,
Re: Cinema4D version 2021.1-(R3) (Stable 2021) 30.11.2021
Posted:
Thu Dec 02, 2021 8:59 pm
by aoktar
Kalua wrote:aoktar wrote:Kalua wrote:Hi, Aoktar
Please do something with the contrast of the liveview window tool icons in R25. It is very annoying and unpleasant the way it is now. Sometimes can't even tell if geometry, lights,... updates are active or not.
Regards,
I did, LV/GUI/Icon styles/lighter
Thanks al lot! I didn't realize we had that now.
The right side icons (geometry, lights, camera and materials update) are not affected by these contrast values right? Would be great if they were.
Regards,
Yes but for next time, you can modify them if you wish also.
Re: Cinema4D version 2021.1-(R4) (Stable 2021) 03.12.2021
Posted:
Thu Dec 02, 2021 9:09 pm
by aoktar
Re: Cinema4D version 2021.1-(R4) (Stable 2021) 03.12.2021
Posted:
Thu Dec 02, 2021 11:43 pm
by LOVEXMEDIA
Hiya!
I found an interesting bug that occurs when first starting Octane. With "MULTICORE FOR LIVE VIEWER" enabled, there is a missing area that is visible at the lowest part of the LV. When you disabled and re-enable it goes away.
Re: Cinema4D version 2021.1-(R4) (Stable 2021) 03.12.2021
Posted:
Fri Dec 03, 2021 12:13 pm
by miohn
Hi,
sorry! Maybe not the right place, but I hope someone could help!
I cannot select anymore a cryptomatte color in AE.
Pass from Octane EXR looks correct, but when trying to select a color
to define the mask, nothing happens.
Could I accidentally have deactivated the picker somehow in AE or
is this a problem in the cryptomatte-pass?
Anyone else having this problem in AE?
thanks
Mike
Re: Cinema4D version 2021.1-(R4) (Stable 2021) 03.12.2021
Posted:
Fri Dec 03, 2021 2:31 pm
by Kalua
LOVEXMEDIA wrote:Hiya!
I found an interesting bug that occurs when first starting Octane. With "MULTICORE FOR LIVE VIEWER" enabled, there is a missing area that is visible at the lowest part of the LV. When you disabled and re-enable it goes away.
I spotted that bug a couple of releases ago, I think it was already 2020.1 or so. I reported but couldn't get a fix by them. Multi-core seems to be related. It fixes for me.
Thanks!
Re: Cinema4D version 2021.1-(R4) (Stable 2021) 03.12.2021
Posted:
Fri Dec 03, 2021 3:04 pm
by aoktar
miohn wrote:Hi,
sorry! Maybe not the right place, but I hope someone could help!
I cannot select anymore a cryptomatte color in AE.
Pass from Octane EXR looks correct, but when trying to select a color
to define the mask, nothing happens.
Could I accidentally have deactivated the picker somehow in AE or
is this a problem in the cryptomatte-pass?
Anyone else having this problem in AE?
thanks
Mike
Always use render buffers as linear for saving.
Re: Cinema4D version 2021.1-(R4) (Stable 2021) 03.12.2021
Posted:
Fri Dec 03, 2021 3:15 pm
by moebius
EXR(Octane) does not save? there is no picture in the renderoutputfolder. There is a Picture if i save out TIFF.