OctaneX Studio/Enterprise PR7 for BigSur

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Re: OctaneX Studio/Enterprise PR7 for BigSur

Postby Weezer » Tue Feb 09, 2021 9:39 am

Weezer Tue Feb 09, 2021 9:39 am
Hi. Any news on PR8. At all?
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Re: OctaneX Studio/Enterprise PR7 for BigSur

Postby Weezer » Wed Feb 10, 2021 2:08 pm

Weezer Wed Feb 10, 2021 2:08 pm
Anyone there? Octane X PR8. Any news? Anyone? Helloooo?
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Re: OctaneX Studio/Enterprise PR7 for BigSur

Postby Goldorak » Wed Feb 10, 2021 8:25 pm

Goldorak Wed Feb 10, 2021 8:25 pm
We are planning to release it this month with PMC and other reported bug fixes since PR7 release. We expect PR8 DCC plug-ins on M1 will be better supported, but M1 is still beta for now. We also will release the Mac Pro Enterprise 1-year offer in tandem with the PR8 update. After that we plan to do another release to get M1 out of beta, and then move onto the 2021 Metal version (in tandem with 2021 CUDA) - 2020.2 is an interem CUDA only release while we merge CUDA/Metal features for Octane X/OctaneRender 2021.1 stable release (note Octane X 2021 will require newer GPU's - but older systems can use the 2020 current builds that work all the way back to 2013 Mac Pro D500 cards)
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Re: OctaneX Studio/Enterprise PR7 for BigSur

Postby cjadams » Wed Feb 10, 2021 10:21 pm

cjadams Wed Feb 10, 2021 10:21 pm
when you say will require newer cards from what to what?
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Re: OctaneX Studio/Enterprise PR7 for BigSur

Postby cjadams » Wed Feb 10, 2021 10:52 pm

cjadams Wed Feb 10, 2021 10:52 pm
Goldorak wrote:We are planning to release it this month with PMC and other reported bug fixes since PR7 release. We expect PR8 DCC plug-ins on M1 will be better supported, but M1 is still beta for now. We also will release the Mac Pro Enterprise 1-year offer in tandem with the PR8 update. After that we plan to do another release to get M1 out of beta, and then move onto the 2021 Metal version (in tandem with 2021 CUDA) - 2020.2 is an interem CUDA only release while we merge CUDA/Metal features for Octane X/OctaneRender 2021.1 stable release (note Octane X 2021 will require newer GPU's - but older systems can use the 2020 current builds that work all the way back to 2013 Mac Pro D500 cards)


My mac updated to 11.3 Have you tested with this build by chance? Freezing.. but is that just the be patient and wait for the shader rebuild? Or am i screwed till PR8?
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Re: OctaneX Studio/Enterprise PR7 for BigSur

Postby g5cedric » Fri Feb 12, 2021 6:15 pm

g5cedric Fri Feb 12, 2021 6:15 pm
Goldorak wrote: … 2020.2 is an interem CUDA only release while we merge CUDA/Metal features for Octane X/OctaneRender 2021.1 stable release (note Octane X 2021 will require newer GPU's - but older systems can use the 2020 current builds that work all the way back to 2013 Mac Pro D500 cards)


Hello, I have 3 Mac Pro 2013 with many Nvidia GTX Titan X and many Nvidia GTX 1080 that run like slave (2020.2) and 1 PC ( easy for version ) and 1 new MacPro 2019 ( PR7 ).

With version 2021.1, I will be able to run all my computers together ?

2021.1 Render node ( cuda ) version can be run gtx titan and 1080 in my old Mac ??

Congratulations on the work you do!

thx, cedric
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Re: OctaneX Studio/Enterprise PR7 for BigSur

Postby bepeg4d » Sat Feb 13, 2021 8:19 am

bepeg4d Sat Feb 13, 2021 8:19 am
Hi Cedric,
for now, you need to have both High Sierra 10.13.6 (for working in Mac CUDA), and Big Sur 11.2 (for working in Mac Metal) installed in Mac Pro 2013, to be used as Render-Node in both conditions.

When started from Big Sur, the Nvidia GPUs cannot be used, but you can render with the internal AMD Fire Pro GPUs:
viewtopic.php?f=85&t=76547&start=40#p395549

Mac CUDA and Metal are not perfectly matching for now, so netrendering with both at the same time is not possible yet.
In future, when new 2021.1 SDK will be ready, we will be able to Net Render, mixing CUDA and Metal Render-Nodes in the same Network environment.

ciao Beppe
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Re: OctaneX Studio/Enterprise PR7 for BigSur

Postby james_conkle » Mon Feb 15, 2021 4:27 am

james_conkle Mon Feb 15, 2021 4:27 am
Wake me up for 2021.1 8-) netrender with PC and Mac will be game changing. Will Octane X and RNDR be in sync then as well?

Also- are there plans to run the plug-ins or standalone as Mac silicon native code?
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Objet : OctaneX Studio/Enterprise PR7 pour BigSur

Postby g5cedric » Wed Feb 17, 2021 5:06 pm

g5cedric Wed Feb 17, 2021 5:06 pm
bepeg4d wrote:Salut Cédric, pour l'instant, vous devez avoir à la fois High Sierra 10.13.6 (pour travailler sous Mac CUDA) et Big Sur 11.2 (pour travailler sur Mac Metal) installé dans Mac Pro 2013, pour être utilisé comme nœud de rendu dans les deux conditions. Lorsqu'ils sont démarrés à partir de Big Sur, les GPU Nvidia ne peuvent pas être utilisés, mais vous pouvez effectuer un rendu avec les GPU AMD Fire Pro internes : viewtopic.php ? f=85&t=76547&start=40#p395549 Mac CUDA et Metal ne correspondent pas parfaitement pour l'instant, il n'est donc pas encore possible de ne pas tendancer avec les deux en même temps. À l'avenir, lorsque le nouveau SDK 2021.1 sera prêt, nous serons en mesure de Net Render, en mélangeant CUDA et Metal Render-Nodes dans le même environnement réseau. ciao Beppe


thx ;)
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Re: OctaneX Studio/Enterprise PR7 for BigSur

Postby Weezer » Fri Mar 12, 2021 1:35 pm

Weezer Fri Mar 12, 2021 1:35 pm
Isn't it time this thread was updated to PR8 for Big Sur?
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