Cinema4D version 2020.1.4 (Obsolete stable) 23.07.2020

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Cinema4D version 2020.1.4 (Obsolete stable) 23.07.2020

Postby aoktar » Thu Jul 23, 2020 7:28 pm

aoktar Thu Jul 23, 2020 7:28 pm
Hi all,
This is the Cinema 4D plugin with latest production ready version 2020.1.2 SDK. Any feedbacks are welcome for development and fixing the issues. Enjoy it!

This is the matching Standalone: OctaneRender™ 2020.1.4.

Make sure to use a NVIDIA Studio driver with version at least 435.80 for Windows or 435.12 for Linux to enable support for RTX hardware acceleration. There are no OSX drivers that currently support RTX.


New functionality in node editor


New intuitive workflow for nodes


How to make great looking, fast and fully procedural large clouds in five minutes.

C4D noises(osl implementation) in action, recorded in early stage of development



IN ANY CRASH CASE PLEASE DO THESE!!!
If you see CUDA errors follow 1,2,3,4.
1- Use NVIDIA STUDIO drivers, not Game Ready versions. If you have stability issues try different drivers, some of them could cause instability issues. Do a clean install while doing this to be sure previous files completely removed.
2- Check GPU frequency. Overclocking would cause instability issues
3- Check PSU. Insufficient power output would cause instability issues
4- Check the free amount of GPU's VRAM and system's RAM while working. Low VRAM will/may cause CUDA errors. Be aware of some generator objects will have different triangle count in Picture Viewer than Live Viewer. It’s like “editor/render” parameter. Just try to use the same value. Also try to optimize your scene for polygon count, even use smaller images. Try to use Octane texture nodes rather than using C4D texture/shaders.
Alternatively, use V4 and Out-of-core(OOC) function. Increase RAM for OOC and It should not exceed physical RAM amount. Check TDR value and increase if it's necessary.
5- If you see C4D crashes without CUDA errors, then send us bugreport.zip, screen-shots and video capture to show process and crash moment. Also please send us a sample scene in a format of C4D or ORBX to let us investigate and test it. Alternatively, try to delete/hide some objects/materials until crash gone away. If you find what's causing crashes, send us a sample scene to let us for investigating and bring a fix or solution.
Thanks for helping the development by your feedbacks! It’s impossible to quickly catch every case without user feedbacks! It’s the same procedure as other companies do like Maxon/etc...


Changes of 2020.1.4 plugin
- Drag&drop support for VDBs as you can do for ORBX/images to Live Viewer
- Several fixes for small issues on node boxes
- Fixed back to behavior: Auto activate denoising when any of denoiser pass is activated for PV rendering
- Improvement for vdb file handling and sequence detect
- Native S22 builds, don't forget to remove other plugin dlls

Plugin related bugfixes from the 2020.1.4 CORE
- Fixed issue causing Octane to not to start on machines using older CPUs without AVX instruction set support.
- Fixed issue causing OSX slaves to deactivate their license even if there are other instances of standalone or plugins currently running on that machine.
- Fixed triplanar projection in OSL when used as emission texture distribution.
- Fixed issue causing displacement nodes not working with layered material nodes.
- Fixed a crash on Windows 7 when upsampling was enabled.
- Fixed issue causing hair primitives and geometry using texture displacement to temporarily disappear after scene some scene changes.

WINDOWS ENTERPRISE BUILD (R15-22)
https://render.otoy.com/customerdownloa ... .4_win.rar

WINDOWS SUBSCRIPTION(Studio) BUILD (R15-22)
https://render.otoy.com/customerdownloa ... .4_win.rar

OSX ENTERPRISE BUILD (R15-22)
https://render.otoy.com/customerdownloa ... Macosx.zip

OSX SUBSCRIPTION(Studio) BUILD (R15-22)
https://render.otoy.com/customerdownloa ... Macosx.zip

R15 resources(just for R15 users)
R15-res.rar
(16.41 MiB) Downloaded 249 times


Requirements:
-You'll need to update your Cinema 4D to latest versions(R16.050, R17.053, R18.057, R19.053, R20.057, R21.115, S22.118). Otherwise, the plugin will not work and not appear in menus.
-Internet connection for activation, be sure that C4D and Octane will not be blocked by the firewall and any antivirus software.
-Nvidia drivers at least Nvidia Studio Drivers(minimum 435.80) and be careful with latest Game Ready drivers which can cause cuda errors. Stay with stable one for you.
-Cuda 9.1 driver for OSX.


ONLINE HELP MANUAL
Use embedded help buttons from Octane nodes and windows

To use OFFLINE version of manual from plugin
Download following package and extract to Cinema4D/plugins/c4doctane/manual
https://render.otoy.com/plugindownloads ... p-html.zip

V3 SAMPLE SCENES SET(make a request if you need any specific sample)
https://render.otoy.com/plugindownloads ... scenes.rar

See this topic for some partial samples: viewtopic.php?f=85&t=53989

CINEMA 4D TUTORIALS SECTION: viewforum.php?f=87

CHANGE LOG: https://docs.otoy.com/#60Change%20log


Installation
First, remove all octane related stuff from plugins and the main folder of Cinema4D.

Extract all files to Cinema4D\plugins\c4dOctane directory.
Also, download manual.zip and extract to c4dOctane directory if it's not available in place.

There are a few files for each one is for different Cinema4D version. Remove all except the file is for your version.
Ex. if you have Cinema4D R18.0, keep only "c4dOctane-r18.cdl64" and delete c4dOctane-r17.cdl64, c4dOctane-r16.cdl64, c4dOctane-r15.cdl64, etc..

Cinema 4D Release 15: c4dOctane-r15.cdl64 or c4doctane_R15_demo.dylib
Cinema 4D Release 16: c4dOctane-r16.cdl64 or c4doctane_R16_demo.dylib
Cinema 4D Release 17: c4dOctane-r17.cdl64 or c4doctane_R17_demo.dylib
Cinema 4D Release 18: c4dOctane-r18.cdl64 or c4doctane_R18_demo.dylib
Cinema 4D Release 19: c4dOctane-r19.cdl64 or c4doctane_R19_demo.dylib
Cinema 4D Release 20: c4dOctane-r20.xdl64 or c4doctane_R20_demo.xlib
Cinema 4D Release 21: c4dOctane-r21.xdl64 or c4doctane_R21_demo.xlib
Last edited by aoktar on Fri Sep 04, 2020 9:27 pm, edited 7 times in total.
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Re: Cinema4D version 2020.1.4 (Latest stable) 23.07.2020

Postby thanulee » Thu Jul 23, 2020 7:30 pm

thanulee Thu Jul 23, 2020 7:30 pm
Thanks Ahmet ur so fast :)
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Re: Cinema4D version 2020.1.4 (Latest stable) 23.07.2020

Postby aoktar » Thu Jul 23, 2020 7:32 pm

aoktar Thu Jul 23, 2020 7:32 pm
thanulee wrote:Thanks Ahmet ur so fast :)

Thanks!
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Re: Cinema4D version 2020.1.4 (Latest stable) 23.07.2020

Postby handsomeninja » Thu Jul 23, 2020 7:59 pm

handsomeninja Thu Jul 23, 2020 7:59 pm
Awesome, thanks Ahmet! I'm switching from Octane 2019... the drag and drop to live viewer you mentioned, does it automatically import and create a VDB loader?
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Re: Cinema4D version 2020.1.4 (Latest stable) 23.07.2020

Postby aoktar » Thu Jul 23, 2020 8:20 pm

aoktar Thu Jul 23, 2020 8:20 pm
handsomeninja wrote:Awesome, thanks Ahmet! I'm switching from Octane 2019... the drag and drop to live viewer you mentioned, does it automatically import and create a VDB loader?

yes it does, but just works for windows apparently
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Re: Cinema4D version 2020.1.4 (Latest stable) 23.07.2020

Postby BCres » Thu Jul 23, 2020 8:20 pm

BCres Thu Jul 23, 2020 8:20 pm
Yes, thank you, Ahmet!

I can already confirm that the S22 dll fixes the problem with the LV restarting renders whenever you would move your mouse across the C4D viewport or really any part of the C4D workspace. That was the main reason I had to move back to R21.
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Re: Cinema4D version 2020.1.4 (Latest stable) 23.07.2020

Postby thanulee » Thu Jul 23, 2020 8:38 pm

thanulee Thu Jul 23, 2020 8:38 pm
Wait, so I can drag n drop VDB in LV? how cool!
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Re: Cinema4D version 2020.1.4 (Latest stable) 23.07.2020

Postby aoktar » Thu Jul 23, 2020 8:55 pm

aoktar Thu Jul 23, 2020 8:55 pm
thanulee wrote:Wait, so I can drag n drop VDB in LV? how cool!

yes, you can drag&drop to LV any VDB/ORBX or images. Droping VDB that will create a VDB object and detect/assign sequence start/end/digits values too!
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Re: Cinema4D version 2020.1.4 (Latest stable) 23.07.2020

Postby aoktar » Thu Jul 23, 2020 9:18 pm

aoktar Thu Jul 23, 2020 9:18 pm
BCres wrote:Yes, thank you, Ahmet!

I can already confirm that the S22 dll fixes the problem with the LV restarting renders whenever you would move your mouse across the C4D viewport or really any part of the C4D workspace. That was the main reason I had to move back to R21.

Great, thanks for your feedback!
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Re: Cinema4D version 2020.1.4 (Latest stable) 23.07.2020

Postby james_conkle » Thu Jul 23, 2020 9:48 pm

james_conkle Thu Jul 23, 2020 9:48 pm
I got excited to see this! Working well on my system so far :) Thanks for the hard work :)

Also - thanks for your website Aoktar - I find myself visiting http://www.aoktar.com a lot :cry:
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