Cinema4D version 2020.1-R7 (Obsolete stable)05.06.2020

Forums: Cinema4D version 2020.1-R7 (Obsolete stable)05.06.2020
Sub forum for plugin releases

Moderator: aoktar

Re: Cinema4D version 2020.1-R7 (Stable release)05.06.2020

Postby Weirdpictures » Fri Jun 05, 2020 7:53 pm

Weirdpictures Fri Jun 05, 2020 7:53 pm
Just a heads up. We just installed R7 in order to fix the Compare line that disappeared in the R6 release and it is still missing in our Live viewer when activating Compare Render buffers. Not sure if we have to do something else, but there is no red line as it used to be in version R5 and before. We downgraded to the R5 release and the line works as intended.

We are on C4D R20 and latest windows 10 and Nvidia Studio Drivers.

Thanks for all the hard work. Otherwise the plugin works awesome :-)
Weirdpictures
Licensed Customer
Licensed Customer
 
Posts: 44
Joined: Sat Aug 17, 2013 7:44 am

Re: Cinema4D version 2020.1-R7 (Stable release)05.06.2020

Postby aoktar » Fri Jun 05, 2020 8:01 pm

aoktar Fri Jun 05, 2020 8:01 pm
Weirdpictures wrote:Just a heads up. We just installed R7 in order to fix the Compare line that disappeared in the R6 release and it is still missing in our Live viewer when activating Compare Render buffers. Not sure if we have to do something else, but there is no red line as it used to be in version R5 and before. We downgraded to the R5 release and the line works as intended.

We are on C4D R20 and latest windows 10 and Nvidia Studio Drivers.

Thanks for all the hard work. Otherwise the plugin works awesome :-)

Could you please share a screenshot?
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
User avatar
aoktar
Octane Plugin Developer
Octane Plugin Developer
 
Posts: 15965
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye

Re: Cinema4D version 2020.1-R7 (Stable release)05.06.2020

Postby bepeg4d » Sat Jun 06, 2020 9:21 am

bepeg4d Sat Jun 06, 2020 9:21 am
Hi Weirdpictures,
after enabling the AB Comparison, you also need to use the Save Render Buffer command, since it is not stored automatically like before.
Then you will see the AB line, and use the Compare feature as before:
DC178A69-66A0-489A-9077-3B6A6AED8929.jpeg

ciao Beppe
User avatar
bepeg4d
Octane Guru
Octane Guru
 
Posts: 9956
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy

AO-Pass not rendering correct

Postby miohn » Sat Jun 06, 2020 3:25 pm

miohn Sat Jun 06, 2020 3:25 pm
Hi Ahmet,

this is my 2nd attempt to point out a problem with the AO-Pass when rendering EXR(Octane) Passes in C4D R21.
Its happening with all 2020-Versions of Octane (including R7). In Versions V4, 2018 and 2019 this error does not appear!
Its now happening in a completely new project and new scene. So its not Scene dependent.
All other passes incl. Cryptopass are rendering correct!

As you can see in the attached image: a big part in the AO-Pass is completely white

EXR_Crypto_AO_Pass.JPG



Ahmet,
you do not need to answer to my post, if you, for whatever reason, decided to ignore me.
But I would like to ask you very politely to check this out and hopefully release a R8 Version soon
with a fix for that bug!


regards
Mike
miohn
Licensed Customer
Licensed Customer
 
Posts: 746
Joined: Sun Jun 06, 2010 3:00 pm

Re: Cinema4D version 2020.1-R7 (Stable release)05.06.2020

Postby SSmolak » Sat Jun 06, 2020 7:09 pm

SSmolak Sat Jun 06, 2020 7:09 pm
Is there any way to disable render and GPU stats in viewport rendering ? Disabling them works only in LiveViewer.
Architectural Visualizations http://www.archviz-4d.studio
User avatar
SSmolak
Licensed Customer
Licensed Customer
 
Posts: 1092
Joined: Sat Feb 07, 2015 5:41 pm
Location: Poland

Re: Cinema4D version 2020.1-R7 (Stable release)05.06.2020

Postby Weirdpictures » Sat Jun 06, 2020 11:27 pm

Weirdpictures Sat Jun 06, 2020 11:27 pm
bepeg4d wrote:Hi Weirdpictures,
after enabling the AB Comparison, you also need to use the Save Render Buffer command, since it is not stored automatically like before.
Then you will see the AB line, and use the Compare feature as before:
The attachment DC178A69-66A0-489A-9077-3B6A6AED8929.jpeg is no longer available

ciao Beppe


Hi Beppe,

thanks for your reply. Yes, we know that we need to save the render buffer, but it wont show up or give us the red line to compare between two images.
Here is a screen recording to show the problem. Again, all works perfect with the R5 release, but R6 and R7 have this problem for us.
Attachments

Test Capture.wmv [ 10.18 MiB | Viewed 3439 times ]

Weirdpictures
Licensed Customer
Licensed Customer
 
Posts: 44
Joined: Sat Aug 17, 2013 7:44 am

Re: Cinema4D version 2020.1-R7 (Stable release)05.06.2020

Postby bepeg4d » Sun Jun 07, 2020 8:13 am

bepeg4d Sun Jun 07, 2020 8:13 am
Hi Mike,
are you using Network Rendering while calculating the AO pass?
If yes, it is not plugin related , we have found an issue in the general SDK that is already fixed, and will be included in the next SDK update:
viewtopic.php?f=30&t=74939#p384390

ciao Beppe
User avatar
bepeg4d
Octane Guru
Octane Guru
 
Posts: 9956
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy

Re: Cinema4D version 2020.1-R7 (Stable release)05.06.2020

Postby miohn » Sun Jun 07, 2020 10:39 am

miohn Sun Jun 07, 2020 10:39 am
Hi Beppe,

thanks for your reply!

You're right, I'm network rendering with one slave attached.
Indeed - without network rendering activated the AO-Pass renders correct.

Man, I tried all Octane Versions and all EXR Compression settings, but
I didn't try rendering without the slave!

So good to know, thats a known issue and will be fixed!

(btw. for everyone who doesn't know that yet: faulty cryptopass when using DWAA or DWAB
is an issue within C4D Version "R21" and not Octane related)

thanks Beppe!
Mike
miohn
Licensed Customer
Licensed Customer
 
Posts: 746
Joined: Sun Jun 06, 2010 3:00 pm

Re: Cinema4D version 2020.1-R7 (Stable release)05.06.2020

Postby CCIDgfx » Sun Jun 07, 2020 1:45 pm

CCIDgfx Sun Jun 07, 2020 1:45 pm
Weirdpictures wrote:
bepeg4d wrote:Hi Weirdpictures,
after enabling the AB Comparison, you also need to use the Save Render Buffer command, since it is not stored automatically like before.
Then you will see the AB line, and use the Compare feature as before:
DC178A69-66A0-489A-9077-3B6A6AED8929.jpeg

ciao Beppe


Hi Beppe,

thanks for your reply. Yes, we know that we need to save the render buffer, but it wont show up or give us the red line to compare between two images.
Here is a screen recording to show the problem. Again, all works perfect with the R5 release, but R6 and R7 have this problem for us.


Same for me....the A|B line isn't showing up =/
3D Motion Graphics Designer

Intel i9 7900X / 128gb DDR4 / 4 2080ti Hybrid / PSU EVGA 1600w / WIN 10.1
CCIDgfx
Licensed Customer
Licensed Customer
 
Posts: 69
Joined: Mon Aug 25, 2014 2:25 pm

Re: Cinema4D version 2020.1-R7 (Stable release)05.06.2020

Postby aoktar » Sun Jun 07, 2020 2:23 pm

aoktar Sun Jun 07, 2020 2:23 pm
CCIDgfx wrote:
Weirdpictures wrote:
bepeg4d wrote:Hi Weirdpictures,
after enabling the AB Comparison, you also need to use the Save Render Buffer command, since it is not stored automatically like before.
Then you will see the AB line, and use the Compare feature as before:
DC178A69-66A0-489A-9077-3B6A6AED8929.jpeg

ciao Beppe


Hi Beppe,

thanks for your reply. Yes, we know that we need to save the render buffer, but it wont show up or give us the red line to compare between two images.
Here is a screen recording to show the problem. Again, all works perfect with the R5 release, but R6 and R7 have this problem for us.


Same for me....the A|B line isn't showing up =/

What's OS and C4D version?
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
User avatar
aoktar
Octane Plugin Developer
Octane Plugin Developer
 
Posts: 15965
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
PreviousNext

Return to Releases


Who is online

Users browsing this forum: No registered users and 5 guests

Tue Apr 23, 2024 9:16 am [ UTC ]