Hi - I've found a bug: setting a texture to float is ignored.
Two of the textures are set to float, three are set to "Type: Normal", but the VRAM usage is the same:
Moderator: aoktar
zoppo wrote:Hi - I've found a bug: setting a texture to float is ignored.
Two of the textures are set to float, three are set to "Type: Normal", but the VRAM usage is the same:
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