Cinema 4D version 2019.1.2-R4 (Stable) 25.10.2019

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Re: Cinema 4D version 2019.1.2-R4 (Stable) 25.10.2019

Postby freakanay » Fri Oct 25, 2019 8:25 am

freakanay Fri Oct 25, 2019 8:25 am
Hey!

I think i found a small bug, shadowcatcher always worked fine in combination with a gradient, however when i do that now, the whole shadowcatcher breaks. See example
2019-10-25 10_18_48-Live Viewer Studio 2019.1.2-R4 (34 days left).jpg
edit
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Re: Cinema 4D version 2019.1.2-R4 (Stable) 25.10.2019

Postby Seun116_1 » Fri Oct 25, 2019 7:45 pm

Seun116_1 Fri Oct 25, 2019 7:45 pm
Found an issue. It seems like the film layer doesn't work when you have the "Metallic reflection Mode" set to Rgb IOR. I've tried the same scene with with the latest 2018/2019 version and film layer only works on 2018. Also it seems like metallic materials are processed differently. This metallic object in latest 2018 looks drastically different from the gold in latest 2019. Same scene and everything, only thing I switched out was the plugin.
Attachments
metallic test.zip
(75.66 KiB) Downloaded 234 times
Octane 2019.jpg
Latest 2019
Octane 2018.jpg
Latest 2018
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Re: Cinema 4D version 2019.1.2-R4 (Stable) 25.10.2019

Postby tomsvfx » Fri Oct 25, 2019 11:30 pm

tomsvfx Fri Oct 25, 2019 11:30 pm
What are R3 and R4 changes?
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Re: Cinema 4D version 2019.1.2-R4 (Stable) 25.10.2019

Postby Kalua » Sat Oct 26, 2019 4:49 am

Kalua Sat Oct 26, 2019 4:49 am
tomsvfx wrote:What are R3 and R4 changes?


Review the first post, Tomsvfx.
C4D 25.117 Octane 2022.1.2 R4, <<2 X 3090 + NVlink>>, Windows 10, X399, AMD TR 1950X, 128 GB RAM, NVIDIA SD 536.67
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Re: Cinema 4D version 2019.1.2-R4 (Stable) 25.10.2019

Postby tomsvfx » Sun Oct 27, 2019 3:29 pm

tomsvfx Sun Oct 27, 2019 3:29 pm
Kalua wrote:
tomsvfx wrote:What are R3 and R4 changes?


Review the first post, Tomsvfx.


Thanks, wasnt there when I asked.
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Re: Cinema 4D version 2019.1.2-R4 (Stable) 25.10.2019

Postby silkyre6xtenz » Mon Oct 28, 2019 4:08 am

silkyre6xtenz Mon Oct 28, 2019 4:08 am
Kalua wrote:
tomsvfx wrote:What are R3 and R4 changes?


Review the first post, Tomsvfx.

Well, there is nothing in the first post. There are only info on 2019.1.1-R4 and 2019.1.2-R2
There is nothing else
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Re: Cinema 4D version 2019.1.2-R4 (Stable) 25.10.2019

Postby BCres » Mon Oct 28, 2019 11:11 am

BCres Mon Oct 28, 2019 11:11 am
2019_1_2_R4 is available. It has been for several days. I downloaded it on the 25th.

Mouseover the link to download your edition and read the file name.

Here's a screenshot I just took. Look at the file name at the bottom of the page.

Octane 2019_1_2_R4 picture.JPG
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Re: Cinema 4D version 2019.1.2-R4 (Stable) 25.10.2019

Postby philip.gedarovich » Tue Oct 29, 2019 8:11 pm

philip.gedarovich Tue Oct 29, 2019 8:11 pm
Thank you Aoktar for all of your great work!

When do you think RTX raytracing support will be integrated? Will it be released for C4D Octane 2019 this year?
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Re: Cinema 4D version 2019.1.2-R4 (Stable) 25.10.2019

Postby aoktar » Tue Oct 29, 2019 9:26 pm

aoktar Tue Oct 29, 2019 9:26 pm
philip.gedarovich wrote:Thank you Aoktar for all of your great work!

When do you think RTX raytracing support will be integrated? Will it be released for C4D Octane 2019 this year?

I have a working prototype but I'm holding that because material preview crashes on displacement nodes. I'll make release soon after next fixed sdk
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Re: Cinema 4D version 2019.1.2-R4 (Stable) 25.10.2019

Postby smessing » Wed Oct 30, 2019 6:32 pm

smessing Wed Oct 30, 2019 6:32 pm
Hey Aoktar -

This is wonderful. Thank you for all the hard work.

I was wondering if there is a pixel aspect ratio option that is going to be added to the universal camera. Currently when I change the aperture aspect ratio it scales the result as it would physically look - the old thin lens had this pixel aspect option in the viewing angle section. Is this going to be added or am I missing some other way of achieving this?

Thanks again
-Steven
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