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Re: Cinema 4D version 2019.1-XB2-Test1 (Experimental test ver.)

PostPosted: Mon Jul 08, 2019 5:51 pm
by Iceman9
aoktar wrote:
Iceman9 wrote:I understand that OSL can create so many possibilities that it is impossible to debug for everything. But I suggest that the sliders be clamped within sensible ranges, making it less easy to enter an absurdly high or low number.

slider ranges can be given in osl scripts. Are you talking about presets with ranges?


I understand there will be many OSL options that don't work in Octane core...and many times where there will be unpredictable results because of the huge possibility space. So maybe what I want is impossible.

But currently there are some sliders where moving it a little to the right or left will change the values by thousands or even millions , even where useful values might only be 1-10.

Also sometimes it seems the OSL values suddenly stop feeding into the displacement. For no reason the user can see. It will all appear good, then the displacement disappears.

Re: Cinema 4D version 2019.1-XB2-Test1 (Experimental test ver.)

PostPosted: Mon Jul 08, 2019 6:01 pm
by aoktar
Iceman9 wrote:But currently there are some sliders where moving it a little to the right or left will change the values by thousands or even millions , even where useful values might only be 1-10.


You can limit the values in scripts. for example here limited between 0-0.1

Code: Select all
float thick=0.02[[float min=0, float max=0.1]]

Re: Cinema 4D version 2019.1-XB2-Test1 (Experimental test ver.)

PostPosted: Mon Jul 08, 2019 6:06 pm
by Iceman9
Color inputs or previews are buggy.

colors.png

Re: Cinema 4D version 2019.1-XB2-Test1 (Experimental test ver.)

PostPosted: Mon Jul 08, 2019 6:07 pm
by Iceman9
aoktar wrote:You can limit the values in scripts. for example here limited between 0-0.1

Code: Select all
float thick=0.02[[float min=0, float max=0.1]]



Thnx

Re: Cinema 4D version 2019.1-XB2-Test1 (Experimental test ver.)

PostPosted: Mon Jul 08, 2019 6:16 pm
by aoktar
Iceman9 wrote:Color inputs or previews are buggy.

colors.png

Yes previews are buggy from CORE. Next SDK will be ok.

Re: Cinema 4D version 2019.1-XB2-Test1 (Experimental test ver.)

PostPosted: Mon Jul 08, 2019 6:33 pm
by Iceman9
aoktar wrote:
Iceman9 wrote:Color inputs or previews are buggy.

colors.png

Yes previews are buggy from CORE. Next SDK will be ok.


The problem in selecting a color I think is limited to when using the color chip (HSV). Using the RGB sliders seem OK.

Re: Cinema 4D version 2019.1-XB2-Test1 (Experimental test ver.)

PostPosted: Mon Jul 08, 2019 11:25 pm
by aoktar
eyeonestudio wrote:Thank you. Ahmet~~

R19, R20 Working. :)

R21(latest version) Not working.
Nothing happens. I can not see the Octane menu and there is no error message on the console.

Win10 1809, Nvidia Driver 430.86, Titan Xp

It was an overlook about version controlling procedure. I've fixed the distribution files. Please re-download and install.

Re: Cinema 4D version 2019.1-XB2-Test1 (Experimental test ver.)

PostPosted: Tue Jul 09, 2019 6:35 am
by Kalua
Seems like Sheen parameter is not working/having effect in shaders. R20
Cheers,

Re: Cinema 4D version 2019.1-XB2-Test1 (Experimental test ver.)

PostPosted: Tue Jul 09, 2019 9:21 am
by nejck
aoktar wrote:
eyeonestudio wrote:Thank you. Ahmet~~

R19, R20 Working. :)

R21(latest version) Not working.
Nothing happens. I can not see the Octane menu and there is no error message on the console.

Win10 1809, Nvidia Driver 430.86, Titan Xp

It was an overlook about version controlling procedure. I've fixed the distribution files. Please re-download and install.



Still doesn't work on my end :\

Re: Cinema 4D version 2019.1-XB2-Test1 (Experimental test ver.)

PostPosted: Tue Jul 09, 2019 10:47 am
by aoktar
nejck wrote:Still doesn't work on my end :\

What's version number? Checked latest package, it's working on me.