aoktar wrote:Iceman9 wrote:I understand that OSL can create so many possibilities that it is impossible to debug for everything. But I suggest that the sliders be clamped within sensible ranges, making it less easy to enter an absurdly high or low number.
slider ranges can be given in osl scripts. Are you talking about presets with ranges?
I understand there will be many OSL options that don't work in Octane core...and many times where there will be unpredictable results because of the huge possibility space. So maybe what I want is impossible.
But currently there are some sliders where moving it a little to the right or left will change the values by thousands or even millions , even where useful values might only be 1-10.
Also sometimes it seems the OSL values suddenly stop feeding into the displacement. For no reason the user can see. It will all appear good, then the displacement disappears.