Cinema 4D version 4.04-R2 (Obsolete stable) 06.05.2019

Forums: Cinema 4D version 4.04-R2 (Obsolete stable) 06.05.2019
Sub forum for plugin releases

Moderator: aoktar

Cinema 4D version 4.04-R2 (Obsolete stable) 06.05.2019

Postby aoktar » Tue Apr 16, 2019 10:39 pm

aoktar Tue Apr 16, 2019 10:39 pm
Hi All,
This is the latest stable release of the plugin which is based on V4.04 SDK and matches OctaneRender Standalone 4.04. To learn more about the new features and improvements of OctaneRender 4, please check out our blog post.

License upgrade
Unless you have a subscription license, you will have to upgrade your version 3 licenses to version 4. This upgrade is free and can be done via these 4 steps:

Go to https://home.otoy.com/render/octane-render/purchase/
Select "Upgrade" in the top menu.
Click on "UPGRADE NOW" next to "Upgrade existing licenses to OctaneRender 4".
Select the licenses you want to upgrade and confirm.

To use this version, you need a GPU of compute model 3.0 or higher. Support for Fermi GPUs (like GTX 4xx and 5xx) has been dropped. Also make sure you use a driver of version 387 or higher and if you are working on Mac OS that have a CUDA driver installed that supports at least CUDA 9.1.

IN ANY CRASH CASE PLEASE DO THESE!!!
If you see CUDA errors follow 1,2,3,4.
1- Try different drivers, some of them could cause instability issues. Do a clean install while doing this to be sure previous files completely removed.
2- Check gpu frequency. Overclocking would cause instability issues
3- Check PSU. Insufficient power output would cause instability issues
4- Check the free amount of GPU's VRAM and system's RAM while working. Low VRAM will/may cause CUDA errors. Be aware of some generator objects will have different triangle count in Picture Viewer than Live Viewer. It’s like “editor/render” parameter. Just try to use same value. Also try to optimise your scene for polygon count, even use smaller images. Try to use Octane texture nodes rather than using C4D texture/shaders.
Alternatively, use V4 and Out-of-core(OOC) function. Increase RAM for OOC and It should not exceed physical RAM amount. Check TDR value and increase if it's necessary.
5- If you see C4D crashes without CUDA errors, then send us bugreport.zip, screen-shots and video capture to show process and crash moment. Also please send us a sample scene in a format of C4D or ORBX to let us investigate and test it. Alternatively, try to delete/hide some objects/materials until crash gone away. If you find what's causing crashes, send us a sample scene to let us for
investigating and bring a fix or solution.
Thanks for helping the development by your feedbackst! It’s impossible to quickly catch every case without user feedbacks! It’s the same procedure as other companies do like Maxon/etc...

Changes of 4.05
- Fix: max value=254 for render_layer_mask pixels with PNG
- Added OslBaking Camera
- Improved Node Editor support for Octane objects and Octane tags
- A small change on InstanceColor

Changes of V4.04-R2
- Fix: missing seen/coating bump/normal textures
- Fix: resetting the old path problems with ImageTexture

Changes of V4.04
- Fix: R20.059 stability issues.

Changes of V4.03
- Added Deep image rendering
- Fix: Performance problem due to wrong texture caching of image textures
- Performance improvements for scene editing
- Fix: LV resizing problems
- Fix: Reloading issues in ImageTexture
- Fix: Filename conflict with absolute path against relatives, when we have same files in texture search paths
- Addon: Custom LUT combobox in Camera Imagers and settings
- Fix: Connection problem into color pins of osl scripts with some internal octane types(rgb,float,gaussian,...)
- Added ability to break rendering in Picture Viewer at material creation phase
- Fix: inoperative color/texture parameters of osl scripts in Osl Camera.
- Fix: Uninitialized sheen parameter
- Fix: Mix to Blend material conversion
- Fix: ImageTexture and Texture Manager linking problem
- Missing new coating and sheen parameters added
- Fix for InstanceColor id interactivity problems with render instance and multi-instances
- Extended 3rd party support with connection functions
- Fix: Possible memory leak on usage of "Use denoised beauty pass" parameter.
- Fix: Node previews work without having render session.
- Fix: Wrong IDs for light linking invert

Changes of V4.02.1-R3
- Fix: brdf type in octane materials come from old scenes.
- Fix: Missing parts for saved blend material in livedb.
- Fix: Render pause with denoising passes if you don't select denoiser in active camera which have enabled Imager.

Changes of V4.02.1-R2
- Single file saving for render layers with Octane-EXR file type by using exr compressions. Added half-float support
- Added full support for relative path names in renderpasses
- Fix: search function of livedb manager
- Fix: Brdf change issue with V1/V2 materials on V4. viewtopic.php?f=85&t=70622#p356762

Changes of V4.02.1
- Better log outputs
- Missing light render passes(directs/indirects)
- Bugfix: crash on exportORBX command if you don't have LiveViewer on startup layout
- commandline/nogui support on -exportORBX commandline parameter
- UDIM(Image Tiles texture) support
- Missing DeMain pass in Octane-EXR option
- Extended connection api for 3rd parties
- Fix: Wrong parameter list in Imagetexture -> "texture import type". It's fixed for some cases.
- Several minor fixes in plugin and core side(See standalone topic)

Changes of V4.01.1-R1
- Better display performance in LiveViewer
- Fix: Only displaying the vram stats for gpu0
- Minor speed improvement on scene preparation in animation rendering
- Fix: Show in Picture Viewer command
- Fix: Missing clones order in Scatter object with CSV mode
- Fix: Missing default value in Triplanar's coordinate space

Changes of V4.01.1
Fix: Texture tangent and some info passes in render settings
- Planetary environment.
- Orbx proxy object. Video: https://vimeo.com/302046063
- Fix: Unrecognized channel names in vdb file. viewtopic.php?f=30&t=69481#p350342
- No need to activate denoiser from SettingsWindow or cameraImager for getting denoising passes working in Picture Viewer
- Fix: Missing network render option for Studio builds.
- Fix: Wrong swap for objects/lights in Picture Viewer rendering when you have visibility animations.
- Fix: Extra beauty/denoising passes with RenderLayerMasks. viewtopic.php?f=86&t=68995
- Minor fixes over 4.00

Standalone 4.04
viewtopic.php?f=24&t=71375

WINDOWS REGULAR BUILD (R15-R20)
https://render.otoy.com/customerdownloa ... R2-win.rar

WINDOWS SUBSCRIPTION(Studio) BUILD (R15-R20)
https://render.otoy.com/customerdownloa ... R2-win.rar

OSX REGULAR BUILD (R15-R20)
https://render.otoy.com/customerdownloa ... Macosx.zip

OSX SUBSCRIPTION(Studio) BUILD (R15-R20)
https://render.otoy.com/customerdownloa ... Macosx.zip

RES file for R15
R15-res.rar
(15.32 MiB) Downloaded 362 times


Requirements:
-You'll need to update your Cinema 4D to latest versions(min. R16.050, R17.053, R18.057, R19.053, R20.057)
-Internet connection for activation, be sure that C4D and Octane will not be blocked by firewall and any antivirus software.
-Updated Nvidia drivers at least 388.xx, recommended 417.22 or 419.17 (one of most recent with Cuda 9.1) and be carreful with latest drivers which can cause cuda errors. Avoids to use 418.81.
-Cuda 9.1 driver for OSX.

ONLINE HELP MANUAL
Use embedded help buttons from Octane nodes and windows

To use OFFLINE version of manual from plugin
Download following package and extract to Cinema4D/plugins/c4doctane/manual
https://render.otoy.com/plugindownloads ... 4-help.rar


V3 SAMPLE SCENES SET(make a request if you need any spesific sample)
https://render.otoy.com/plugindownloads ... scenes.rar

resource file for R15. Extract and replace old "c4doctane/res" directory with this.
The attachment res.rar is no longer available


See this topic for some partial samples: viewtopic.php?f=85&t=53989

CINEMA 4D TUTORIALS SECTION: viewforum.php?f=87

CHANGE LOG: https://docs.otoy.com/#60Change%20log


Installation
First remove all octane related stuff from plugins and main folder of Cinema4D.

Extract all files to Cinema4D\plugins\c4dOctane directory.
Also download manual.zip and extract to c4dOctane directory if it's not available in place.

There are a few files for each one is for different Cinema4D version. Remove all except the file is for your version.
Ex. if you have Cinema4D R18.0, keep only "c4dOctane-r18.cdl64" and delete c4dOctane-r17.cdl64, c4dOctane-r16.cdl64, c4dOctane-r15.cdl64, etc..

Cinema 4D Release 15: c4dOctane-r15.cdl64 or c4doctane_R15_demo.dylib
Cinema 4D Release 16: c4dOctane-r16.cdl64 or c4doctane_R16_demo.dylib
Cinema 4D Release 17: c4dOctane-r17.cdl64 or c4doctane_R17_demo.dylib
Cinema 4D Release 18: c4dOctane-r18.cdl64 or c4doctane_R18_demo.dylib
Cinema 4D Release 19: c4dOctane-r19.cdl64 or c4doctane_R19_demo.dylib
Cinema 4D Release 20: c4dOctane-r20.xdl64 or c4doctane_R20_demo.xlib

ORBX EXAMPLE VIDEO
https://vimeo.com/302046063

Node sliders
https://vimeo.com/268974364

Viewport rendering mode
https://vimeo.com/265747658
https://vimeo.com/265294205
Last edited by aoktar on Mon Aug 12, 2019 11:23 am, edited 7 times in total.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
User avatar
aoktar
Octane Plugin Developer
Octane Plugin Developer
 
Posts: 15940
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye

Re: Cinema 4D version 4.03 (Latest stable)

Postby VVG » Wed Apr 17, 2019 7:45 am

VVG Wed Apr 17, 2019 7:45 am
Thanks.

1.scene file was create V4.02.1-R3

when i try "File - Edit in standalone" getting an error.

new scene (4.03) - ок

2. add inverted button icon (on dark C4D GUI)
std.png
Attachments
black.png
Win 10x64, AMD 1950x 16C/32T, RAM 32Gb, RTX 3060x3
Octane-for-C4D(R23.110)2021.x.x, Cycles4D, Centileo. Nvidia 472.47 STUDIO
VVG
Licensed Customer
Licensed Customer
 
Posts: 301
Joined: Sat May 07, 2016 2:34 pm

Re: Cinema 4D version 4.03 (Latest stable)

Postby aoktar » Wed Apr 17, 2019 8:54 am

aoktar Wed Apr 17, 2019 8:54 am
VVG wrote:Thanks.

1.scene file was create V4.02.1-R3

when i try "File - Edit in standalone" getting an error.

new scene (4.03) - ок


It doesn't matter where you created the scene. Another problem! Try again pls!
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
User avatar
aoktar
Octane Plugin Developer
Octane Plugin Developer
 
Posts: 15940
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye

Re: Cinema 4D version 4.03 (Latest stable)

Postby VVG » Wed Apr 17, 2019 10:13 am

VVG Wed Apr 17, 2019 10:13 am
aoktar wrote:
VVG wrote:Thanks.

1.scene file was create V4.02.1-R3

when i try "File - Edit in standalone" getting an error.

new scene (4.03) - ок


It doesn't matter where you created the scene. Another problem! Try again pls!


I found a problem
every time there is an attempt to edit in standalone
a new copy of the entire mesh is created in the assets folder (see the picture) + temp.ocs
and is not autodeleted after closing c4d / Standalone
files accumulate and disk space runs out
Attachments
copy.png
Win 10x64, AMD 1950x 16C/32T, RAM 32Gb, RTX 3060x3
Octane-for-C4D(R23.110)2021.x.x, Cycles4D, Centileo. Nvidia 472.47 STUDIO
VVG
Licensed Customer
Licensed Customer
 
Posts: 301
Joined: Sat May 07, 2016 2:34 pm

Re: Cinema 4D version 4.03 (Latest stable)

Postby aoktar » Wed Apr 17, 2019 4:12 pm

aoktar Wed Apr 17, 2019 4:12 pm
@VVG: I don't delete the files, also it's not a good idea.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
User avatar
aoktar
Octane Plugin Developer
Octane Plugin Developer
 
Posts: 15940
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye

Re: Cinema 4D version 4.03 (Latest stable)

Postby thanulee » Wed Apr 17, 2019 10:48 pm

thanulee Wed Apr 17, 2019 10:48 pm
Thanks for the release buddy!! A lot of fixes and custom luts are great!!
User avatar
thanulee
Licensed Customer
Licensed Customer
 
Posts: 709
Joined: Sat Dec 19, 2015 11:00 pm

Re: Cinema 4D version 4.03 (Latest stable)

Postby silkyre6xtenz » Thu Apr 18, 2019 4:57 am

silkyre6xtenz Thu Apr 18, 2019 4:57 am
My c4d r19.068 crashes aftedr 30 seconds after launch, but it works pretty stable on 4.02.1-R3.
I was trying to upload scene file, but seems like it is too big for the forum (around 130 mb...)
So i attach c4d log file which could be helpful to find out an issue.
I dont know exactly if this crash is related to Octane, but it crashes on 4.03 and works smooth on 4.02.1-R3.
Attachments
_BugReport.txt
c4d bugreport
(258.76 KiB) Downloaded 304 times
silkyre6xtenz
Licensed Customer
Licensed Customer
 
Posts: 32
Joined: Thu Dec 27, 2018 7:54 pm

Re: Cinema 4D version 4.03 (Latest stable)

Postby VVG » Thu Apr 18, 2019 7:10 am

VVG Thu Apr 18, 2019 7:10 am
aoktar wrote:@VVG: I don't delete the files, also it's not a good idea.


it is necessary to make a warning window that temporary files will be overwritten and not a new copy created every time.

Is there a chance to see the GUI (inverted dark button) changes at 4.04?

thanks
Win 10x64, AMD 1950x 16C/32T, RAM 32Gb, RTX 3060x3
Octane-for-C4D(R23.110)2021.x.x, Cycles4D, Centileo. Nvidia 472.47 STUDIO
VVG
Licensed Customer
Licensed Customer
 
Posts: 301
Joined: Sat May 07, 2016 2:34 pm

Re: Cinema 4D version 4.03 (Latest stable)

Postby aoktar » Thu Apr 18, 2019 9:49 am

aoktar Thu Apr 18, 2019 9:49 am
silkyre6xtenz wrote:My c4d r19.068 crashes aftedr 30 seconds after launch, but it works pretty stable on 4.02.1-R3.
I was trying to upload scene file, but seems like it is too big for the forum (around 130 mb...)
So i attach c4d log file which could be helpful to find out an issue.
I dont know exactly if this crash is related to Octane, but it crashes on 4.03 and works smooth on 4.02.1-R3.

Are you talking about stability for some specific scene or general?
You can use wetransfer or google driver to send me it if it's scene specific.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
User avatar
aoktar
Octane Plugin Developer
Octane Plugin Developer
 
Posts: 15940
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye

Re: Cinema 4D version 4.03 (Latest stable)

Postby GillesKontrol » Thu Apr 18, 2019 11:16 am

GillesKontrol Thu Apr 18, 2019 11:16 am
- Extended 3rd party support with connection functions




How does one get to these functions?
GillesKontrol
Licensed Customer
Licensed Customer
 
Posts: 16
Joined: Sat Jun 18, 2016 6:43 am
Next

Return to Releases


Who is online

Users browsing this forum: zyc960424 and 3 guests

Fri Mar 29, 2024 6:04 am [ UTC ]