Cinema 4D version 4.01.1-R2 (stable) 13.12.2018

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Cinema 4D version 4.01.1-R2 (stable) 13.12.2018

Postby aoktar » Fri Dec 07, 2018 1:44 pm

aoktar Fri Dec 07, 2018 1:44 pm
Hi All,

This is the first stable release of the plugin which is based on V4.01.1 SDK and matches OctaneRender Standalone 4.01.1. To learn more about the new features and improvements of OctaneRender 4, please check out our blog post.

License upgrade
Unless you have a subscription license, you will have to upgrade your version 3 licenses to version 4. This upgrade is free and can be done via these 4 steps:


To use this version, you need a GPU of compute model 3.0 or higher. Support for Fermi GPUs (like GTX 4xx and 5xx) has been dropped. Also make sure you use a driver of version 387 or higher and if you are working on Mac OS that have a CUDA driver installed that supports at least CUDA 9.1.

IN ANY CRASH CASE PLEASE DO THESE!!!
If you see CUDA errors follow 1,2,3,4.
1- Try different drivers, some of them could cause instability issues. Do a clean install while doing this to be sure previous files completely removed.
2- Check gpu frequency. Overclocking would cause instability issues
3- Check PSU. Insufficient power output would cause instability issues
4- Check the free amount of GPU's VRAM and system's RAM while working. Low VRAM will/may cause CUDA errors. Be aware of some generator objects will have different triangle count in Picture Viewer than Live Viewer. It’s like “editor/render” parameter. Just try to use same value. Also try to optimise your scene for polygon count, even use smaller images. Try to use Octane texture nodes rather than using C4D texture/shaders.
Alternatively, use V4 and Out-of-core(OOC) function. Increase RAM for OOC and It should not exceed physical RAM amount. Check TDR value and increase if it's necessary.
5- If you see C4D crashes without CUDA errors, then send us bugreport.zip, screen-shots and video capture to show process and crash moment. Also please send us a sample scene in a format of C4D or ORBX to let us investigate and test it. Alternatively, try to delete/hide some objects/materials until crash gone away. If you find what's causing crashes, send us a sample scene to let us for
investigating and bring a fix or solution.
Thanks for helping the development by your feedbackst! It’s impossible to quickly catch every case without user feedbacks! It’s the same procedure as other companies do like Maxon/etc...


Changes of V4.01.1-R1
- Better display performance in LiveViewer
- Fix: Only displaying the vram stats for gpu0
- Minor speed improvement on scene preparation in animation rendering
- Fix: Show in Picture Viewer command
- Fix: Missing clones order in Scatter object with CSV mode
- Fix: Missing default value in Triplanar's coordinate space

Changes of V4.01.1
Fix: Texture tangent and some info passes in render settings
- Planetary environment.
- Orbx proxy object. Video: https://vimeo.com/302046063
- Fix: Unrecognized channel names in vdb file. viewtopic.php?f=30&t=69481#p350342
- No need to activate denoiser from SettingsWindow or cameraImager for getting denoising passes working in Picture Viewer
- Fix: Missing network render option for Studio builds.
- Fix: Wrong swap for objects/lights in Picture Viewer rendering when you have visibility animations.
- Fix: Extra beauty/denoising passes with RenderLayerMasks. viewtopic.php?f=86&t=68995
- Minor fixes over 4.00

Changes of V4.00
Fix: instanceID problem geometry objects
Fix: A crash case in motion blur
Fix: Several renderer fixes for Cuda crash issues
- Manual revisions for V4 features

Changes of V4-RC7-R4
- Fix: Using default browser for Version update window
- Ignored linear tonemapping on saving individual passes from Live Viewer
- Fix on mix to blend material conversion
- Fix: Possible performance lack with new render region function when you don't use render_region

Changes of V4-RC7-R3
- Fix: wrong Octane->SubMaterial convert by adding invert nodes to slots
- Fix: ignored Environment color value from command line renderings.
- New parameter to use the denoised beauty in main buffer without enabling the render passes

Changes of V4-RC7-R2
- fix: missing motion blur for hair
- mix to blend material and octane to sub_material conversion
- Added the functionality of saving the any render pass from Live Viewer. You can save a render pass with RMB over pass buttons in Live Viewer
- New version checker window


WINDOWS REGULAR BUILD
https://render.otoy.com/customerdownloa ... R2-win.rar

WINDOWS SUBSCRIPTION(Studio) BUILD
https://render.otoy.com/customerdownloa ... R2-win.rar

OSX REGULAR BUILD
https://render.otoy.com/customerdownloa ... Macosx.zip

OSX SUBSCRIPTION(Studio) BUILD
https://render.otoy.com/customerdownloa ... Macosx.zip

R15 res files(for R15 users, download and extract over res folder)
https://render.otoy.com/customerdownloa ... 15-res.rar

Requirements:
-You'll need to update your Cinema 4D to latest versions(R16.050, R17.053, R18.057, R19.053). Otherwise the plugin will not work and not appear in menus.
-Internet connection for activation, be sure that C4D and Octane will not be blocked by firewall and any antivirus software.
-Updated Nvidia drivers(most recents like 39x.x) with Cuda 9.1 - change driver versions if you have much trouble with current driver


ONLINE HELP MANUAL
Use embedded help buttons from Octane nodes and windows

To use OFFLINE version of manual from plugin
Download following package and extract to Cinema4D/plugins/c4doctane/manual
https://render.otoy.com/plugindownloads ... p-html.zip

V3 SAMPLE SCENES SET(make a request if you need any spesific sample)
https://render.otoy.com/plugindownloads ... scenes.rar

resource file for R15. Extract and replace old "c4doctane/res" directory with this.
res.rar


See this topic for some partial samples: viewtopic.php?f=85&t=53989

CINEMA 4D TUTORIALS SECTION: viewforum.php?f=87

CHANGE LOG: https://docs.otoy.com/#60Change%20log


Installation
First remove all octane related stuff from plugins and main folder of Cinema4D.

Extract all files to Cinema4D\plugins\c4dOctane directory.
Also download manual.zip and extract to c4dOctane directory if it's not available in place.

There are a few files for each one is for different Cinema4D version. Remove all except the file is for your version.
Ex. if you have Cinema4D R18.0, keep only "c4dOctane-r18.cdl64" and delete c4dOctane-r17.cdl64, c4dOctane-r16.cdl64, c4dOctane-r15.cdl64, etc..

Cinema 4D Release 15: c4dOctane-r15.cdl64 or c4doctane_R15_demo.dylib
Cinema 4D Release 16: c4dOctane-r16.cdl64 or c4doctane_R16_demo.dylib
Cinema 4D Release 17: c4dOctane-r17.cdl64 or c4doctane_R17_demo.dylib
Cinema 4D Release 18: c4dOctane-r18.cdl64 or c4doctane_R18_demo.dylib
Cinema 4D Release 19: c4dOctane-r19.cdl64 or c4doctane_R19_demo.dylib


ORBX EXAMPLE VIDEO
https://vimeo.com/302046063

Node sliders
https://vimeo.com/268974364

Viewport rendering mode
https://vimeo.com/265747658
https://vimeo.com/265294205
Last edited by aoktar on Thu Dec 13, 2018 11:11 pm, edited 5 times in total.
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Re: Cinema 4D version 4.01.1 (stable)

Postby pxlntwrk » Fri Dec 07, 2018 2:49 pm

pxlntwrk Fri Dec 07, 2018 2:49 pm
Hi,

thanks for this update, especially for the orbx loader :D
:::::::::::::::::
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Re: Cinema 4D version 4.01.1 (stable)

Postby Kalua » Fri Dec 07, 2018 5:15 pm

Kalua Fri Dec 07, 2018 5:15 pm
Cool. Thanks for the ORBX feature! A couple of things though:

1. Does the random color instance with gradient technique works with multiple copies of an ORBX object scattered in the scene?
2. I must report that my shader preview is not working properly, textures are not showing in the preview or having any effect in normals or bumps. Render window works as usual. Anyone else?

Cheers!
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Re: Cinema 4D version 4.01.1 (stable)

Postby aoktar » Fri Dec 07, 2018 6:36 pm

aoktar Fri Dec 07, 2018 6:36 pm
Kalua wrote:Cool. Thanks for the ORBX feature! A couple of things though:

1. Does the random color instance with gradient technique works with multiple copies of an ORBX object scattered in the scene?
2. I must report that my shader preview is not working properly, textures are not showing in the preview or having any effect in normals or bumps. Render window works as usual. Anyone else?

Cheers!

What's render preview? Sounds like having wrong dlls.
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Re: Cinema 4D version 4.01.1 (stable)

Postby Studio21 » Fri Dec 07, 2018 7:45 pm

Studio21 Fri Dec 07, 2018 7:45 pm
Thx for your hard work ahmet! trying out the planetary environment...any example scene for how it works?

Thx!
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Re: Cinema 4D version 4.01.1 (stable)

Postby Kalua » Fri Dec 07, 2018 8:47 pm

Kalua Fri Dec 07, 2018 8:47 pm
aoktar wrote:
Kalua wrote:Cool. Thanks for the ORBX feature! A couple of things though:

1. Does the random color instance with gradient technique works with multiple copies of an ORBX object scattered in the scene?
2. I must report that my shader preview is not working properly, textures are not showing in the preview or having any effect in normals or bumps. Render window works as usual. Anyone else?

Cheers!

What's render preview? Sounds like having wrong dlls.


I mean the Shader editor preview window (see image attached).
So far it happens only with files created in 4.00 and now are opened with 4.01.1. New files created with 4.01.1 are working as it should.
Dlls are fine.
Attachments
Untitled-1.jpg
C4D 25.117 Octane 2022.1.2 R4, <<2 X 3090 + NVlink>>, Windows 10, X399, AMD TR 1950X, 128 GB RAM, NVIDIA SD 536.67
https://www.behance.net/PaperArchitect
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Re: Cinema 4D version 4.01.1 (stable)

Postby aoktar » Fri Dec 07, 2018 10:07 pm

aoktar Fri Dec 07, 2018 10:07 pm
Kalua wrote:I mean the Shader editor preview window (see image attached).
So far it happens only with files created in 4.00 and now are opened with 4.01.1. New files created with 4.01.1 are working as it should.
Dlls are fine.

I think material need a double click to refresh the preview.
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Re: Cinema 4D version 4.01.1 (stable)

Postby thanulee » Fri Dec 07, 2018 10:23 pm

thanulee Fri Dec 07, 2018 10:23 pm
Thanks a lot for the update!
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Re: Cinema 4D version 4.01.1 (stable)

Postby aoktar » Fri Dec 07, 2018 10:30 pm

aoktar Fri Dec 07, 2018 10:30 pm
thanulee wrote:Thanks a lot for the update!

You're welcome man!
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Re: Cinema 4D version 4.01.1 (stable)

Postby Ferdinand13 » Sat Dec 08, 2018 12:56 am

Ferdinand13 Sat Dec 08, 2018 12:56 am
Hey Ahmet,

Looking forward to this update. I downloaded and installed both the Standalone (v4.01) and the C4D plugin (v4.01.1), however, the ORBX Loader doesn't seem to work. When I add a file to the loader, nothing happens. Any idea, what could be going wrong?


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