aybekdes wrote:Crash while quitting cinema 4d R19, redownload?
Remove other plugins and send bugreport if continues.
Moderator: aoktar
aybekdes wrote:Crash while quitting cinema 4d R19, redownload?
aoktar wrote:Jian-Fei wrote:Hi,
I have C4D R15 running version 3.08.3 and I keep getting the same crash repeatedly that I saw a few users address concerning the RES. files, I even downloaded the replacement files from user "eyeonestudio" and I'm still having the same issue. My question is can I fix that error by uninstalling, then downloading and installing this version? Is anyone still having that same crash issue? I don't want to have to go through having to uninstall, then reinstall over and over if there may be an easier fix. HELP!!!
It was a partial error on an old build. Didn't you try latest 3.08.5?
Jian-Fei wrote:Tried this version too. Same issue. Even after replacing the RES file, it then says the same error but on line 83 now. At this stage of the game I just want to know which build will work on my setup without crashing, I don't even care if it's an older build.
aoktar wrote:Jian-Fei wrote:Tried this version too. Same issue. Even after replacing the RES file, it then says the same error but on line 83 now. At this stage of the game I just want to know which build will work on my setup without crashing, I don't even care if it's an older build.
It's not a crash, just warning for an unsupported keyword by R15. It's probably SCALE_V keyword in this *.res file. Could you please find this line in c4doctane/res/description/*.res and delete SCALE_V?
thanulee wrote:Heya, they are combined as in all engines. If ur doing deep compositing, needs raw dif x dif filter (i dont remember names in octane exactly).
If thats not the case then all u need is 16bit exr with additive mode and all the usual passes gi/direct/refle etc. The difference u will see is from camera imager eg. u wont have vignette or tonemapping/luts. Idk how online documentation covers this part, but if u know comp from any other engines, u ll find same passes here.
momade wrote:Hello everybody.
I have been looking around quite a bit all day and did not find what I am searching for. Is there any good and in depth documentation of how beauty passes combine in Compositing?
I am trying to extract all direct and indirect lighting from a scene to multiply the result as shadows (also colored spilled light) on a different background.
I would be very happy about any kind of help or hints.
Moritz
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