Version 3.08.4 (obsolete stable)

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Re: Version 3.08.4 (latest stable)

Postby thanulee » Sat Oct 13, 2018 4:25 pm

thanulee Sat Oct 13, 2018 4:25 pm
zoppo wrote:From the manual:

Also, make sure your object is closed or thick when using Mediums. In single sided objects, mediums will not work.


Fyi they do work. Even planes with irregularities work. But as u wish :P
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Re: Version 3.08.4 (latest stable)

Postby TonyBoy » Sat Oct 13, 2018 5:25 pm

TonyBoy Sat Oct 13, 2018 5:25 pm
They evidently do work if you don't mind a few artifacts.
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Re: Version 3.08.4 (latest stable)

Postby tomsvfx » Mon Oct 15, 2018 6:48 am

tomsvfx Mon Oct 15, 2018 6:48 am
Hi Aoktar!
Is there some ETA of this cinema4d build with 3.08.5 standalone version?
https://render.otoy.com/forum/viewtopic.php?f=24&t=69127
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Re: Version 3.08.4 (latest stable)

Postby aoktar » Mon Oct 15, 2018 11:48 am

aoktar Mon Oct 15, 2018 11:48 am
tomsvfx wrote:Hi Aoktar!
Is there some ETA of this cinema4d build with 3.08.5 standalone version?
https://render.otoy.com/forum/viewtopic.php?f=24&t=69127

Hi tomsvfx! Don't have ETA, why did you ask?
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Re: Version 3.08.4 (latest stable)

Postby tomsvfx » Mon Oct 15, 2018 2:01 pm

tomsvfx Mon Oct 15, 2018 2:01 pm
This version contains one critical Standalone bug fix that our team is waiting and requesting for some time already. And I hav noticed other memebers have reported this issue under C4D versions.
https://render.otoy.com/forum/viewtopic.php?p=347350#p347350
In 3.08.5 this issue has been fixed.

Cinema4D wise, I havent spotted anything that would be critical, now im only waiting for Cinema4D version that contains latest Standalone version with the fixed bugs.
If you could update Cinema4D version with latest Standalone update, I would be very thankfull for that.

Cheers,
Tom
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Re: Version 3.08.4 (latest stable)

Postby aoktar » Mon Oct 15, 2018 6:22 pm

aoktar Mon Oct 15, 2018 6:22 pm
tomsvfx wrote:This version contains one critical Standalone bug fix that our team is waiting and requesting for some time already. And I hav noticed other memebers have reported this issue under C4D versions.
https://render.otoy.com/forum/viewtopic.php?p=347350#p347350
In 3.08.5 this issue has been fixed.

Cinema4D wise, I havent spotted anything that would be critical, now im only waiting for Cinema4D version that contains latest Standalone version with the fixed bugs.
If you could update Cinema4D version with latest Standalone update, I would be very thankfull for that.

Cheers,
Tom

I have some work to complete. Drop me PM if you wish to don't wait. So I'll send you a private build for 3.08.5
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Re: Version 3.08.4 (latest stable)

Postby aybekdes » Thu Oct 18, 2018 7:10 am

aybekdes Thu Oct 18, 2018 7:10 am
Hello Ahmet,
The problem with small lights is still exists.
Is it because of units, Im working in millimeters
https://monosnap.com/direct/0VYnV5Q5ogF ... vW5Fcv51Kv
Scene attached
smallLights.c4d.zip
(82.43 KiB) Downloaded 256 times
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Re: Version 3.08.4 (latest stable)

Postby bratro » Thu Oct 18, 2018 7:55 am

bratro Thu Oct 18, 2018 7:55 am
Hi!

Just a little bug in Cinema 4D R20 Mac, but when I have a spline (also when it's converted) and add the Octane tag with Hair activated, the live viewer doesn't update the position of the spline when I move it. I have to restart the live viewer and then it's ok, but when I move it again, nothing happens ;-(

If it has been reported already, please ignore it ;-)
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Re: Version 3.08.4 (latest stable)

Postby tomsvfx » Thu Oct 18, 2018 4:04 pm

tomsvfx Thu Oct 18, 2018 4:04 pm
Hi Aoktar, when do you plan to release 3.08.5 for C4D?
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Re: Version 3.08.4 (obsolete stable)

Postby BCres » Tue Oct 23, 2018 12:08 pm

BCres Tue Oct 23, 2018 12:08 pm
Noticed this morning that the "Get region from LV" in the Region Render settings isn't responding and remains at 0% for all entries. This used to work great everytime for me.

Doesn't work whether using the LV region or the Film region. In the middle of project and can't switch to 3.08.5 to see if it's been corrected.

Thanks.
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