Moderator: aoktar
aoktar wrote:Cheiser,
Let me explain some details.
1- I'm using same codes for 3.08 and V4 builds. So there's no problem on plugin side. And we don't see any crashes in so simple way. I think your setup has some frigability with Octane.
2- This is still experimental SDK. I'm having some crashes too. It's still normal for an engine which is refactored.
3 - Please read your messages and say me how can I understand without enough debug information.
4 - what's your reference? What remands you that you need more C4D developers? You're in conflict what you say about me.
Cheiser wrote:4. I dont know why, but I uploaded my scene (.obj) in Standalone and its ok. While using C4D Plugin - random "render failure". Looks like problem with my hardware or software, obviously.
I just want to use your product, bought for the full price, not for the subscription, not to play the beta tester, years of listening, that soon everything will be ok. But now I have problems with my tasks, 3.08 cant handle such a big scenes (a long time uploading the scene), and 4.0 just does not work as it should.
I wish i could refound, but i cant.
Weezer wrote:For me, Octane/C4D has never been stable on MacOS. Ever.
aoktar wrote:Cheiser wrote:How much triangles and textures you have? Are you checking FREE RAM and VRAM while working?
Cheiser wrote:aoktar wrote:Cheiser wrote:How much triangles and textures you have? Are you checking FREE RAM and VRAM while working?
Where can i see triangles count?
I have no textures in my trouble scene
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