Version 4 - XB2 (Test release1)

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Re: Version 4 - XB2 (Test release1)

Postby MildMustard » Wed May 23, 2018 10:53 am

MildMustard Wed May 23, 2018 10:53 am
mykola1985 wrote:any ETA on 3ds max plugin release date?


Wrong thread maybe? you still need to show examples of you work Redshift vs Octane :)
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Re: Version 4 - XB2 (Test release1)

Postby eyeonestudio » Wed May 23, 2018 12:27 pm

eyeonestudio Wed May 23, 2018 12:27 pm
I know there are restrictions. (volume & hair... network rendering..)
I used mix mat(glossy mat + diffuse mat - transmission) on torus.
There is banding on the torus. Is this also related to restrictions?


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Re: Version 4 - XB2 (Test release1)

Postby octane_berlin » Thu May 24, 2018 1:47 pm

octane_berlin Thu May 24, 2018 1:47 pm
hey,
when is it available for WINDOWS SUBSCRIPTION, please?
:)
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Re: Version 4 - XB2 (Test release1)

Postby aoktar » Thu May 24, 2018 2:01 pm

aoktar Thu May 24, 2018 2:01 pm
octane_berlin wrote:hey,
when is it available for WINDOWS SUBSCRIPTION, please?
:)

Hi,
it's available for next build
viewtopic.php?f=85&t=67580
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Re: Version 4 - XB2 (Test release1)

Postby SoggyWafflezz » Fri Oct 12, 2018 3:39 am

SoggyWafflezz Fri Oct 12, 2018 3:39 am
Doesn't seem to work in R16.050. It won't even initialize; is there something I'm overlooking?
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Re: Version 4 - XB2 (Test release1)

Postby bepeg4d » Fri Oct 12, 2018 5:58 am

bepeg4d Fri Oct 12, 2018 5:58 am
Hi SoggyWafflezz,
this is a very old version now, you can always find the latest version on top of this Maxon Release section.
Here is the direct link to the latest version:
viewtopic.php?f=85&t=68928
ciao Beppe
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