Version 3.07-R2 (previous stable) update on 01.11.2017

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Re: Version 3.07-R2 (Stable) update on 01.11.2017

Postby NC17z » Tue Nov 07, 2017 1:40 pm

NC17z Tue Nov 07, 2017 1:40 pm
Rumor has it that a 3.08 is floating around (possibly in a beta or a nightly build) any chance we could get a sneak peak? Some of us don't mind a crash here an there.
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Re: Version 3.07-R2 (Stable) update on 01.11.2017

Postby mrom » Tue Nov 07, 2017 3:06 pm

mrom Tue Nov 07, 2017 3:06 pm
Seconded!
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Re: Version 3.07-R2 (Stable) update on 01.11.2017

Postby aoktar » Tue Nov 07, 2017 3:27 pm

aoktar Tue Nov 07, 2017 3:27 pm
NC17z wrote:Rumor has it that a 3.08 is floating around (possibly in a beta or a nightly build) any chance we could get a sneak peak? Some of us don't mind a crash here an there.

I will think to make a preview release without completing some features.
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Re: Version 3.07-R2 (Stable) update on 01.11.2017

Postby mrom » Tue Nov 07, 2017 4:32 pm

mrom Tue Nov 07, 2017 4:32 pm
I am really curious to see the toon rendering in action!
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Re: Version 3.07-R2 (Stable) update on 01.11.2017

Postby VVG » Tue Nov 07, 2017 6:09 pm

VVG Tue Nov 07, 2017 6:09 pm
lancemoody wrote:Thanks VVG!

Were you seeing issues similar to ones I describe above?

Lance


the renderer log had CUDA errors, sometimes was render failure.
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Re: Version 3.07-R2 (Stable) update on 01.11.2017

Postby JonathanWinbush » Wed Nov 08, 2017 9:06 pm

JonathanWinbush Wed Nov 08, 2017 9:06 pm
Thanks
Last edited by JonathanWinbush on Wed Nov 08, 2017 10:30 pm, edited 1 time in total.
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Re: Version 3.07-R2 (Stable) update on 01.11.2017

Postby aoktar » Wed Nov 08, 2017 9:29 pm

aoktar Wed Nov 08, 2017 9:29 pm
JonathanWinbush wrote:I'm using R19 the latest and I went to render out multipass like I usually do like the AO, reflection and object buffer but for some reason it only render my main file.
I reverted back to R17 with the same exact project file and didnt change any settings and it rendered everything there. Has anyone else had an issue like this?

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Re: Version 3.07-R2 (Stable) update on 01.11.2017

Postby Studio21 » Thu Nov 09, 2017 7:04 am

Studio21 Thu Nov 09, 2017 7:04 am
need to make the fonts bigger next time ahmet ;)
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Re: Version 3.07-R2 (Stable) update on 01.11.2017

Postby slepy8 » Fri Nov 10, 2017 9:25 am

slepy8 Fri Nov 10, 2017 9:25 am
What changes have been made to scattering medium?

I just ran a scene created with 3.06. And all scattered liquids look totally different.

Is there a short way to fix it, or should I eyeball new parameters?

It's another time when this kind of change in the overall look happen and it drives me crazy....
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Re: Version 3.07-R2 (Stable) update on 01.11.2017

Postby slepy8 » Fri Nov 10, 2017 9:41 am

slepy8 Fri Nov 10, 2017 9:41 am
Honestly?
It's some sort of a joke?

Here you have a comparison of 3.06 and 3.07.
Same scene, same settings.

So whenever we achieve some sort of results in our renders, do we have to learn how to achieve them with every update of a plugin again?
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