Version 2.24.2-TEST6 - Test only

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Re: Version 2.24.2-TEST1 (08.10.2015) - Testing only

Postby aoktar » Fri Oct 09, 2015 2:32 pm

aoktar Fri Oct 09, 2015 2:32 pm
Weezer wrote:Hi – where is the new Scatter Object? Not seeing it on OS X version. Thanks!

Also, Displacement seems to be broken with this release – not getting anything happening.


It's working. What about to post something to help for understanding the issue? This kind of post are time loss, can't give any idea to help.
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Re: Version 2.24.2-TEST1 (08.10.2015) - Testing only

Postby cfrank78 » Fri Oct 09, 2015 2:53 pm

cfrank78 Fri Oct 09, 2015 2:53 pm
This kind of post are time loss


Ahhhhh. He is getting polite again..... :lol: :lol: :lol:
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Re: Version 2.24.2-TEST1 (08.10.2015) - Testing only

Postby Weezer » Fri Oct 09, 2015 3:46 pm

Weezer Fri Oct 09, 2015 3:46 pm
Ah, I didn't see that it was in the plugins folder as I have Octane set up as a separate entry in the interface.

The issue I have with the displacement is that I added it all just as I normally do – Displacement node in the displacement channel, then I added an Octane noise – but nothing happens. However, if I add Noise within the Node Graph, it works. Note, this is the grey 'Noise' node at the bottom of the list, not the green one. I'm unsure what the difference is. Likewise, if I add the green Turbulence or Ridged Fractal, I get no displacement. Why is this?
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Re: Version 2.24.2-TEST1 (08.10.2015) - Testing only

Postby aoktar » Fri Oct 09, 2015 4:27 pm

aoktar Fri Oct 09, 2015 4:27 pm
Weezer wrote:Ah, I didn't see that it was in the plugins folder as I have Octane set up as a separate entry in the interface.

The issue I have with the displacement is that I added it all just as I normally do – Displacement node in the displacement channel, then I added an Octane noise – but nothing happens. However, if I add Noise within the Node Graph, it works. Note, this is the grey 'Noise' node at the bottom of the list, not the green one. I'm unsure what the difference is. Likewise, if I add the green Turbulence or Ridged Fractal, I get no displacement. Why is this?


That's fine, thanks.
About displacement, it doesn't work with any procedural textures. Just with images. It's a renderer limitation. But in plugin for C4D shaders, i do a convertion to images. And it works. So this makes you confused.
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Re: Version 2.24.2-TEST1 (08.10.2015) - Testing only

Postby jayroth » Fri Oct 09, 2015 4:32 pm

jayroth Fri Oct 09, 2015 4:32 pm
Am I the only one experiencing a corrupted zip file on Windows??
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Re: Version 2.24.2-TEST1 (08.10.2015) - Testing only

Postby aoktar » Fri Oct 09, 2015 4:37 pm

aoktar Fri Oct 09, 2015 4:37 pm
jayroth wrote:Am I the only one experiencing a corrupted zip file on Windows??

Which unpacker software do you use? Maybe fine to try with WinRar?
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Re: Version 2.24.2-TEST1 (08.10.2015) - Testing only

Postby jayroth » Fri Oct 09, 2015 5:02 pm

jayroth Fri Oct 09, 2015 5:02 pm
WinRAR also complains of the same error. So, the Windows Zip and WinRAR are both saying the archive is corrupt. I have downloaded the archive 6 separate times, same results for each :cry:
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Re: Version 2.24.2-TEST1 (08.10.2015) - Testing only

Postby aoktar » Fri Oct 09, 2015 5:57 pm

aoktar Fri Oct 09, 2015 5:57 pm
jayroth wrote:WinRAR also complains of the same error. So, the Windows Zip and WinRAR are both saying the archive is corrupt. I have downloaded the archive 6 separate times, same results for each :cry:

Very strange. I'm going to refresh it tonight.
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Re: Version 2.24.2-TEST1 (08.10.2015) - Testing only

Postby jayroth » Fri Oct 09, 2015 6:32 pm

jayroth Fri Oct 09, 2015 6:32 pm
Thank you!!
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Re: Version 2.24.2-TEST1 (08.10.2015) - Testing only

Postby Weezer » Fri Oct 09, 2015 7:57 pm

Weezer Fri Oct 09, 2015 7:57 pm
Are you THE Jay Roth? Ex-president of NewTek, ex-CEO of Electric Image...?
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