Weezer wrote:Ah, I didn't see that it was in the plugins folder as I have Octane set up as a separate entry in the interface.
The issue I have with the displacement is that I added it all just as I normally do – Displacement node in the displacement channel, then I added an Octane noise – but nothing happens. However, if I add Noise within the Node Graph, it works. Note, this is the grey 'Noise' node at the bottom of the list, not the green one. I'm unsure what the difference is. Likewise, if I add the green Turbulence or Ridged Fractal, I get no displacement. Why is this?
That's fine, thanks.
About displacement, it doesn't work with any procedural textures. Just with images. It's a renderer limitation. But in plugin for C4D shaders, i do a convertion to images. And it works. So this makes you confused.