Re: Standard Surface as a Sub Material Bump Error
Posted: Wed Dec 13, 2023 8:56 pm
snahbah wrote:Using Cinema4D version 2023.1-[R7]
C4D Latest Version.
As the title says. Bump maps don't work for me when a Standard Surface is used as a sub material.
Change it to Universal and boom, it works.
To get it to work I have to change it to 2022.1 Compatibility mode.
Any reason for this?
Bump height parameters is missing and it goes zero. We need to add it and translate to core.