Cinema4D version 2022.1.1-R6 (Obsolete stable) 08.07.2023

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Re: Cinema4D version 2022.1.1-R5 (Latest stable) 12.05.2023

Postby SSmolak » Sat Jun 10, 2023 11:50 am

SSmolak Sat Jun 10, 2023 11:50 am
Mesh UV Projection doesn't update in realtime when material is applied to Boolean generator. It needs to restart LiveViewer.

The same situation with subdivision level in Octane Object Tag - it doesn't update at all.
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Re: Cinema4D version 2022.1.1-R5 (Latest stable) 12.05.2023

Postby SSmolak » Mon Jun 12, 2023 7:58 pm

SSmolak Mon Jun 12, 2023 7:58 pm
Curvature, dirt, vertex map nodes doesn't work with vertex displacement.
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Re: Cinema4D version 2022.1.1-R5 (Latest stable) 12.05.2023

Postby jayroth2020 » Tue Jun 13, 2023 4:57 pm

jayroth2020 Tue Jun 13, 2023 4:57 pm
This is currently a limitation in Octane.
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Re: Cinema4D version 2022.1.1-R5 (Latest stable) 12.05.2023

Postby tomsvfx » Wed Jun 14, 2023 12:33 pm

tomsvfx Wed Jun 14, 2023 12:33 pm
jayroth2020 wrote:This is currently a limitation in Octane.


Would be cool to have some "Affect Displacement" checkbox on these nodes, so that we could manually force it to be processed pre-displacement.
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Re: Cinema4D version 2022.1.1-R5 (Latest stable) 12.05.2023

Postby SSmolak » Wed Jun 14, 2023 3:22 pm

SSmolak Wed Jun 14, 2023 3:22 pm
Export problem to Standalone while using Field Texture. Attached scene.

Offset parameter doesn't work in C4D plugin.

Shift key while dragging Fallow and Offset doesn't work.

Fallow parameter in Field texture works fine when shape object is regular SDF primitive :

Zrzut ekranu 2023-06-14 180540.png


But it clamp values over 1 if c4D object is used with Mesh to SDF enabled :

Zrzut ekranu 2023-06-14 180559.png


ORBX included.

Here is video : viewtopic.php?f=24&t=81415&start=30#p424961
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field.orbx
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field_sdf_0001.zip
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Last edited by SSmolak on Wed Jun 14, 2023 7:49 pm, edited 1 time in total.
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Re: Cinema4D version 2022.1.1-R5 (Latest stable) 12.05.2023

Postby SSmolak » Wed Jun 14, 2023 4:15 pm

SSmolak Wed Jun 14, 2023 4:15 pm
tomsvfx wrote:
jayroth2020 wrote:This is currently a limitation in Octane.


Would be cool to have some "Affect Displacement" checkbox on these nodes, so that we could manually force it to be processed pre-displacement.


Displacement works fine with Field Texture - see post above.
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Re: Cinema4D version 2022.1.1-R5 (Latest stable) 12.05.2023

Postby J.C » Thu Jun 15, 2023 6:47 pm

J.C Thu Jun 15, 2023 6:47 pm
In node editor when trying to add OSL texture from Create menu > OSL none of the textures work.
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Re: Cinema4D version 2022.1.1-R5 (Latest stable) 12.05.2023

Postby jayroth2020 » Thu Jun 15, 2023 9:50 pm

jayroth2020 Thu Jun 15, 2023 9:50 pm
They are working fine here. You might want to re-install your plugin...
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Re: Cinema4D version 2022.1.1-R5 (Latest stable) 12.05.2023

Postby blackcat321 » Fri Jun 16, 2023 2:25 am

blackcat321 Fri Jun 16, 2023 2:25 am
I have encountered a serious problem where the image cannot be stored after rendering is completed, and closing the picture viewer will result in c4d not responding.
I tested with many different projects, and they all trigger bugs, especially when a project renders output for the second time (output overwrites the previous image), it will appear 100%
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Re: Cinema4D version 2022.1.1-R5 (Latest stable) 12.05.2023

Postby J.C » Fri Jun 16, 2023 9:53 am

J.C Fri Jun 16, 2023 9:53 am
jayroth2020 wrote:They are working fine here. You might want to re-install your plugin...

Nope, I've installed the latest version again and it is the same. Is there some setting for this?

Here is the video recording showing the issue, (scripts from left menu add fine):

[ Play Quicktime file ] osl menu issue.mp4 [ 957.09 KiB | Viewed 954 times ]

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