Mesh UV Projection doesn't update in realtime when material is applied to Boolean generator. It needs to restart LiveViewer.
The same situation with subdivision level in Octane Object Tag - it doesn't update at all.
Moderator: aoktar
jayroth2020 wrote:This is currently a limitation in Octane.
tomsvfx wrote:jayroth2020 wrote:This is currently a limitation in Octane.
Would be cool to have some "Affect Displacement" checkbox on these nodes, so that we could manually force it to be processed pre-displacement.
jayroth2020 wrote:They are working fine here. You might want to re-install your plugin...
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