Cinema4D 2022.1-[R10] (Previous stable) (26.03.2023)

Forums: Cinema4D 2022.1-[R10] (Previous stable) (26.03.2023)
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Re: Cinema4D 2022.1 (Latest stable) (19.11.2022)

Postby SSmolak » Fri Dec 02, 2022 3:25 pm

SSmolak Fri Dec 02, 2022 3:25 pm
Please more tight integration with Standard Surface Material so we can choose it from menus, make as default or convert to it.

There is no way to use Standard Surface in Composite Material as Sub
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Re: Cinema4D 2022.1 (Latest stable) (19.11.2022)

Postby SSmolak » Fri Dec 02, 2022 4:48 pm

SSmolak Fri Dec 02, 2022 4:48 pm
All Octane nodes related to instances doesn't work with Fracture in Explode Segments mode - random color, instance range, jittered color correction, Morgaph shaders...

Fracture_no_way_in_Octane.jpg


Tested in previous Octane versions too

Fracture and Cloner :

fracturte_cloner.jpg


Instance Range works with Fracture but only when Random Effector is applied in Effector Color Mode. Other Instance related nodes doesn't work even with Effector.
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Re: Cinema4D 2022.1 (Latest stable) (19.11.2022)

Postby aoktar » Fri Dec 02, 2022 8:25 pm

aoktar Fri Dec 02, 2022 8:25 pm
sdimaging wrote:Hadn't received a response so I'll include a screen grab - Shape Field no input option for c4d
2022.1 stable c4d 2022.1 stable SA

It will not support it pretty soon.
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Re: Cinema4D 2022.1 (Latest stable) (19.11.2022)

Postby aoktar » Fri Dec 02, 2022 8:27 pm

aoktar Fri Dec 02, 2022 8:27 pm
SSmolak wrote:Please more tight integration with Standard Surface Material so we can choose it from menus, make as default or convert to it.

There is no way to use Standard Surface in Composite Material as Sub

it will but why didn't you bring it during development stage of 2022.1?
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Re: Cinema4D 2022.1 (Latest stable) (19.11.2022)

Postby SSmolak » Fri Dec 02, 2022 10:27 pm

SSmolak Fri Dec 02, 2022 10:27 pm
aoktar wrote:it will but why didn't you bring it during development stage of 2022.1?


That's great ! Sorry but I was played with many features and started to using Std Surf too late.
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Re: Cinema4D 2022.1 (Latest stable) (19.11.2022)

Postby AaronWestwood » Sun Dec 04, 2022 6:30 pm

AaronWestwood Sun Dec 04, 2022 6:30 pm
Heya :)

Just asking as I’m planning out my weeks. Waiting on an update for the scatter/effector bug, and just was curious when to expect an update with its fix?

Many thanks, AW
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Re: Cinema4D 2022.1 (Latest stable) (19.11.2022)

Postby aoktar » Sun Dec 04, 2022 7:45 pm

aoktar Sun Dec 04, 2022 7:45 pm
AaronWestwood wrote:Heya :)

Just asking as I’m planning out my weeks. Waiting on an update for the scatter/effector bug, and just was curious when to expect an update with its fix?

Many thanks, AW

When I finish some other fixes. Is it urgent for you?
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Re: Cinema4D 2022.1 (Latest stable) (19.11.2022)

Postby dynaraton » Mon Dec 05, 2022 1:15 am

dynaraton Mon Dec 05, 2022 1:15 am
Problem with the Chaos Node in the Editor. (This feature is awesome, thank you!)
Blending exponent is set to 0.5 as default.
But when I move the slider, I can't go back below 1.0. Even typing in a value 0.5 or under 1 always defaults to 1.
I have noticed this in previous versions also.
Last edited by dynaraton on Sat Dec 10, 2022 6:42 am, edited 2 times in total.
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Re: Cinema4D 2022.1 (Latest stable) (19.11.2022)

Postby SSmolak » Mon Dec 05, 2022 1:24 am

SSmolak Mon Dec 05, 2022 1:24 am
OSL Projection - there is no way to choose external folder and file like in standard OSL texture :

proj_ext.jpg
proj_ext.jpg (5.37 KiB) Viewed 1331 times
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Re: Cinema4D 2022.1 (Latest stable) (19.11.2022)

Postby AaronWestwood » Mon Dec 05, 2022 6:54 am

AaronWestwood Mon Dec 05, 2022 6:54 am
aoktar wrote:
AaronWestwood wrote:Heya :)

Just asking as I’m planning out my weeks. Waiting on an update for the scatter/effector bug, and just was curious when to expect an update with its fix?

Many thanks, AW

When I finish some other fixes. Is it urgent for you?


Totally understand. It is urgent, purely as I would love to start using the wonderful features of 2022 for a job im on as it would elevate what I can do, but cant as its 100% scatter dependent.

How long would a fix take/the other fixes take? Is a new version days/weeks out?

Thanks for the reply.
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