SSmolak wrote:What about using Gradient in Complex mode where you can connect different inputs from Jittered Color Corrections drived by noise ?
And every Jittered input should be masked before.
If this works or not, doesn't really impact that this should (hopefully) be a feature out of the box with Octane. Shouldn't have to dive through hoops and setups for something so simple (from a user perspective).
I know other tools and renderers have this feature, so i'm hoping what's there in Jitter can be expanded upon to include this