Cinema4D version 2021.1.7 (Old stable) 16.12.2022

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Re: Cinema4D version 2021.1.6-(R3) (Latest stable) 08.09.2022

Postby SSmolak » Tue Sep 20, 2022 12:22 pm

SSmolak Tue Sep 20, 2022 12:22 pm
Octane custom color sliders are great because they doesn't block render engine from continous rendering. All other C4D sliders and gradients cause that Octane stop rendering until mouse button is released.
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Re: Cinema4D version 2021.1.6-(R3) (Latest stable) 08.09.2022

Postby aoktar » Tue Sep 20, 2022 1:01 pm

aoktar Tue Sep 20, 2022 1:01 pm
SSmolak wrote:Octane custom color sliders are great because they doesn't block render engine from continous rendering. All other C4D sliders and gradients cause that Octane stop rendering until mouse button is released.

yes It's why I created it.
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Re: Cinema4D version 2021.1.6-(R3) (Latest stable) 08.09.2022

Postby SSmolak » Tue Sep 20, 2022 2:15 pm

SSmolak Tue Sep 20, 2022 2:15 pm
aoktar wrote:yes It's why I created it.


Are they in 2022 too ? I didn't notice differencies ? I mean "other" sliders and gradients ? Is there something new in this 2021 build ? I'm using 2022 at the moment.
Last edited by SSmolak on Thu Sep 22, 2022 6:02 pm, edited 1 time in total.
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Re: Cinema4D version 2021.1.6-(R4) (Latest stable) 18.09.2022

Postby turtles123 » Thu Sep 22, 2022 3:44 pm

turtles123 Thu Sep 22, 2022 3:44 pm
The octane light tag bug its fixed for me, thanks a lot.
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Re: Cinema4D version 2021.1.6-(R4) (Latest stable) 18.09.2022

Postby DiegoCP » Mon Sep 26, 2022 11:53 am

DiegoCP Mon Sep 26, 2022 11:53 am
Hi there! using the latest stable I'm having this weird issue where octane and c4d both crash when double-clicking a knot in the octane gradient node. It seems to work fine if I change the color without double clicking (using the menu below the knot) but the double-clicking is so ingrained in my muscle memory that it is a bit of a problem.
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Re: Cinema4D version 2021.1.6-(R4) (Latest stable) 18.09.2022

Postby bepeg4d » Tue Sep 27, 2022 6:06 am

bepeg4d Tue Sep 27, 2022 6:06 am
DiegoCP wrote:Hi there! using the latest stable I'm having this weird issue where octane and c4d both crash when double-clicking a knot in the octane gradient node. It seems to work fine if I change the color without double clicking (using the menu below the knot) but the double-clicking is so ingrained in my muscle memory that it is a bit of a problem.


Hi,
we cannot reproduce this issue here, maybe plugin is not installed correctly :roll:

Please write to help at otoy dot com so we can investigate more deeply.

ciao,
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Re: Cinema4D version 2021.1.6-(R4) (Latest stable) 18.09.2022

Postby stefano-dear » Tue Sep 27, 2022 4:24 pm

stefano-dear Tue Sep 27, 2022 4:24 pm
I too have many crash problems with this version.
With Cinema 4D 2023 the situation is even worse! :(

Win 10 + RTX 3090 - Bug report attached
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Re: Cinema4D version 2021.1.6-(R4) (Latest stable) 18.09.2022

Postby aoktar » Tue Sep 27, 2022 8:50 pm

aoktar Tue Sep 27, 2022 8:50 pm
stefano-dear wrote:I too have many crash problems with this version.
With Cinema 4D 2023 the situation is even worse! :(

Win 10 + RTX 3090 - Bug report attached

do you have a more stable one for you? It looks like you're sending a report from 2021.1.5. Also there's a compilation error from geometry accelerator. Do you have vertex displacements?
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Re: Cinema4D version 2021.1.6-(R4) (Latest stable) 18.09.2022

Postby stefano-dear » Wed Sep 28, 2022 6:59 am

stefano-dear Wed Sep 28, 2022 6:59 am
aoktar wrote:
stefano-dear wrote:I too have many crash problems with this version.
With Cinema 4D 2023 the situation is even worse! :(

Win 10 + RTX 3090 - Bug report attached

do you have a more stable one for you? It looks like you're sending a report from 2021.1.5. Also there's a compilation error from geometry accelerator. Do you have vertex displacements?


I also tried version 2021.1.6 but it still crashes. I only have one texture displacement
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Re: Cinema4D version 2021.1.6-(R4) (Latest stable) 18.09.2022

Postby aoktar » Wed Sep 28, 2022 7:05 am

aoktar Wed Sep 28, 2022 7:05 am
stefano-dear wrote:I also tried version 2021.1.6 but it still crashes. I only have one texture displacement

It's looks like your geometries or vertex displacement. Having one displacement doesn't mean that will not crash. It's possible if you go high on tessellation.
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