Hi everyone,
I have stumbled across two slightly weird, quite specific bugs with the new version (2020.2.4) and C4D S24.037. I can provide example files, but they're set up in a couple of clicks, so maybe it's not needed?
1) Placing an Octane Object tag on both a mesh and its parent SubDiv object, then saving the file and finally importing the saved c4d file as an xRef seems to cause a crash on import. Meaning before anything is rendered. It can be avoided by disabling the subdiv object or removing one of the Octane Object tags.
2) Vertex Map Tags, when used inside an Octane Material via C4D's "own" Vertex Node, are only interpreted correctly if the Vertex Map tag is named (exactly) "Vertex Map". Once anything is either added to or removed from that string, the node seems to output a flat grey (?) for all areas of the model. This goes both for Live Viewer and Picture Viewer, on all Render Kernels.
Mabye someone can quickly check if these are not just related to my own local setup? : ) Drivers are nVidia Studio, most recent version (462.59).