Hi all,
This is the latest stable build based on stable 2020.2.4 SDK. Any feedback will be much appreciated. Enjoy it!
Make sure to use a NVIDIA Studio driver with version at least 456.38 on Windows. No driver updates are required for macOS 10.13 (CUDA).
This version supports the new NVIDIA Ampere architecture on Windows and Linux. Kepler cards with compute model lower than 3.5 are just supported on macOS.
For CORE improvements please check the following Standalone link.
This is the matching Standalone: OctaneRender™ 2020.2.4.
Changes of 2020.4.2-R2
Fix: crash with object tag over a xref object
Fix: Name problem with vertexmap tags
Core fixes which may affects the plugins
Fixed render failure when using dirt with infinite plane primitives.
Fixed render failure when using a stereo panoramic camera with a focal depth set to zero with RTX on.
Fixed render issue with microfacet models not calculating reflectance on total internal reflection.
Fixed rendering regression with hair rendering in 2020.2 builds compared to 2020.1.5.
Fixed shadow catcher material not responding to the opacity pin value.
Fixed case in which OSL textures would not be compiled upon being created or loaded.
Fixed memory leak when using the baking texture node.
Fixed incorrect texture mapping when the Z component of a UV transform is zero.
Fixed issue causing UV transforms being ignored with plane primitives.
Fixed flickering and brightens with the Hosek-Wilkie daylight model when using small sun sizes.
Fixed possible application crash when using SDF/Vectron shaders which expose multiple materials.
Fixed volume contribution for Cryptomatte passes which were counted twice.
Fixed motion vector pass for triangles with deformation.
Fixed issue with the denoiser causing an output color difference from the original pass.
Fixed color blend and alpha operation combinations using output AOVs.
Fixed differences between composite AOVs and the beauty pass.
Fixed some unnecesary render restarts.
Fixed the AI denoiser and upsampler for macOS.
Fixed upsampling when the alpha channel is enabled.
IN ANY CRASH CASE PLEASE DO THESE!!!
If you see CUDA errors follow 1,2,3,4.
1- Use NVIDIA STUDIO drivers, not Game Ready versions. If you have stability issues try different drivers, some of them could cause instability issues. Make a clean install while doing this to be sure previous files completely removed.
2- Check GPU frequency. Overclocking would cause instability issues
3- Check PSU. Insufficient power output would cause instability issues
4- Check the free amount of GPU's VRAM and system's RAM while working. Low VRAM will/may cause CUDA errors. Be aware of some generator objects will have different triangle count in Picture Viewer than Live Viewer. It’s like “editor/render” parameter. Just try to use the same value. Also try to optimize your scene for polygon count, even use smaller images. Try to use Octane texture nodes rather than using C4D texture/shaders.
Alternatively, use V4 and Out-of-core(OOC) function. Increase RAM for OOC and It should not exceed physical RAM amount. Check TDR value and increase if it's necessary.
5- If you see C4D crashes without CUDA errors, then send us bugreport.zip, screen-shots and video capture to show process and crash moment. Also please send us a sample scene in a format of C4D or ORBX to let us investigate and test it. Alternatively, try to delete/hide some objects/materials until crash gone away. If you find what's causing crashes, send us a sample scene to let us for investigating and bring a fix or solution.
Thanks for helping the development by your feedbacks! It’s impossible to quickly catch every case without user feedbacks! It’s the same procedure as other companies do like Maxon/etc...
WINDOWS ENTERPRISE BUILD (R15-24)
https://render.otoy.com/customerdownloa ... R2-win.rar
WINDOWS SUBSCRIPTION(Studio) BUILD (R15-24)
https://render.otoy.com/customerdownloa ... R2-win.rar
OSX ENTERPRISE BUILD (R15-24)
https://render.otoy.com/customerdownloa ... Macosx.zip
OSX SUBSCRIPTION(Studio) BUILD (R15-24)
https://render.otoy.com/customerdownloa ... Macosx.zip
DEMO WINDOWS: https://render.otoy.com/plugindownloads ... .4-win.rar
DEMO MACOS: https://render.otoy.com/plugindownloads ... Macosx.zip
Requirements:
-You'll need to update your Cinema 4D to latest versions(R16.050, R17.053, R18.057, R19.053, R20.057, R21.115, S22.118, R23.110). Otherwise, the plugin will not work and not appear in menus.
-Internet connection for activation, be sure that C4D and Octane will not be blocked by the firewall and any antivirus software.
-Nvidia drivers at least Nvidia Studio Drivers(minimum 456.38) and be careful with latest Game Ready drivers which can cause cuda errors. Stay with stable one for you.
-Cuda 9.1 driver for OSX.
ONLINE HELP MANUAL
Use embedded help buttons from Octane nodes and windows
To use OFFLINE version of manual from plugin
Download following package and extract to Cinema4D/plugins/c4doctane/manual
https://render.otoy.com/plugindownloads ... p-html.zip
V3 SAMPLE SCENES SET(make a request if you need any specific sample)
https://render.otoy.com/plugindownloads ... scenes.rar
See this topic for some partial samples: viewtopic.php?f=85&t=53989
CINEMA 4D TUTORIALS SECTION: viewforum.php?f=87
CHANGE LOG: https://docs.otoy.com/#60Change%20log
Installation
First, remove all octane related stuff from plugins and the main folder of Cinema4D.
Extract all files to Cinema4D\plugins\c4dOctane directory.
Also, download manual.zip and extract to c4dOctane directory if it's not available in place.
There are a few files for each one is for different Cinema4D version. Remove all except the file is for your version.
Ex. if you have Cinema4D R18.0, keep only "c4dOctane-r18.cdl64" and delete c4dOctane-r17.cdl64, c4dOctane-r16.cdl64, c4dOctane-r15.cdl64, etc..
Cinema 4D Release 15: c4dOctane-r15.cdl64 or c4doctane_R15_demo.dylib
Cinema 4D Release 16: c4dOctane-r16.cdl64 or c4doctane_R16_demo.dylib
Cinema 4D Release 17: c4dOctane-r17.cdl64 or c4doctane_R17_demo.dylib
Cinema 4D Release 18: c4dOctane-r18.cdl64 or c4doctane_R18_demo.dylib
Cinema 4D Release 19: c4dOctane-r19.cdl64 or c4doctane_R19_demo.dylib
Cinema 4D Release 20: c4dOctane-r20.xdl64 or c4doctane_R20_demo.xlib
Cinema 4D Release 21: c4dOctane-r21.xdl64 or c4doctane_R21_demo.xlib