Cinema 4D version 4.05-R7 (V4 stable) 25.10.2019

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Re: Cinema 4D version 4.05-R7 (V4 stable) 25.10.2019

Postby omegear » Sat Dec 07, 2019 3:12 am

omegear Sat Dec 07, 2019 3:12 am
I'm experiencing a lots of "render failure" with the 441.28 Drivers (not game-ready one).
What are the driver that are the most stable out there ? It crash even if I just resize the live viewer version
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Re: Cinema 4D version 4.05-R7 (V4 stable) 25.10.2019

Postby Gregor.Zimmermann » Sat Dec 07, 2019 4:31 pm

Gregor.Zimmermann Sat Dec 07, 2019 4:31 pm
aoktar wrote:To get it working it should be implemented to transfer data and adapt it to octane. Nothing appears magically without coding.


I don't really understand what you're saying. It works like a charm in 2019 and the 2020 test version.
The same workflow just crashes Octane V4. So the bug has to be in the V4 right?
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Re: Cinema 4D version 4.05-R7 (V4 stable) 25.10.2019

Postby aoktar » Sat Dec 07, 2019 6:14 pm

aoktar Sat Dec 07, 2019 6:14 pm
Gregor.Zimmermann wrote:
aoktar wrote:To get it working it should be implemented to transfer data and adapt it to octane. Nothing appears magically without coding.


I don't really understand what you're saying. It works like a charm in 2019 and the 2020 test version.
The same workflow just crashes Octane V4. So the bug has to be in the V4 right?

Could you send me a scene so?
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Re: Cinema 4D version 4.05-R7 (V4 stable) 25.10.2019

Postby Gregor.Zimmermann » Sat Dec 07, 2019 8:54 pm

Gregor.Zimmermann Sat Dec 07, 2019 8:54 pm
aoktar wrote:Could you send me a scene so?


Sure - here's a scene and three example pictures. First and second are rendered with V4, third with 2020 trial. It's not crashing all the time, but it's definitely not looking how it's supposed to.
Thanks for your help, ahmed!
Attachments
VertexMap_Crash_Test.rar
(195.3 KiB) Downloaded 238 times
VertexMap_Crash_Test003.png
VertexMap_Crash_Test002.png
VertexMap_Crash_Test001.png
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Re: Cinema 4D version 4.05-R7 (V4 stable) 25.10.2019

Postby aoktar » Sat Dec 07, 2019 9:26 pm

aoktar Sat Dec 07, 2019 9:26 pm
Gregor.Zimmermann wrote:
aoktar wrote:Could you send me a scene so?


Sure - here's a scene and three example pictures. First and second are rendered with V4, third with 2020 trial. It's not crashing all the time, but it's definitely not looking how it's supposed to.
Thanks for your help, ahmed!

It will be correct if you resend the scene. Problem here that geometry and material is not getting updated on next frame. Because there's a hacked way to obtain vertex map simulation in 4.05. It's working very well for 2018/2019/2020, because they have real support for vertex attributes. And it happen on just geometry data level, no need to refresh material with fake way. Unfortunately I stopped to work on V4 because I cannot keep working on many different versions together. It's not forcing the users to update new versions, it's technical problem on me.
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Re: Cinema 4D version 4.05-R7 (V4 stable) 25.10.2019

Postby Gregor.Zimmermann » Sun Dec 08, 2019 5:53 pm

Gregor.Zimmermann Sun Dec 08, 2019 5:53 pm
aoktar wrote:It will be correct if you resend the scene. Problem here that geometry and material is not getting updated on next frame. Because there's a hacked way to obtain vertex map simulation in 4.05. It's working very well for 2018/2019/2020, because they have real support for vertex attributes. And it happen on just geometry data level, no need to refresh material with fake way. Unfortunately I stopped to work on V4 because I cannot keep working on many different versions together. It's not forcing the users to update new versions, it's technical problem on me.


Thanks for explaining. So, in order to get it working the right way, I need to upgrade to 2020, right? Or is there any chance that this issue will be resolved in a future version of V4?
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Re: Cinema 4D version 4.05-R7 (V4 stable) 25.10.2019

Postby aoktar » Sun Dec 08, 2019 6:06 pm

aoktar Sun Dec 08, 2019 6:06 pm
Gregor.Zimmermann wrote:Thanks for explaining. So, in order to get it working the right way, I need to upgrade to 2020, right? Or is there any chance that this issue will be resolved in a future version of V4?


Probably I couldn't explain it well, answered this topic in past also. I stopped to work on V4. Restart and render on next frame it will be correct.
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Re: Cinema 4D version 4.05-R7 (V4 stable) 25.10.2019

Postby NMGN » Sun Jan 12, 2020 12:29 pm

NMGN Sun Jan 12, 2020 12:29 pm
In this version, when I quit c4d(R20.059), c4d is still running in the task manager. This is because I terminated it with the Octane node editor window active. If I close c4d after terminating the Octane node editor window, this will not happen. But this must be very cumbersome. This happens in 4.05 but 4.04 is not.
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Re: Cinema 4D version 4.05-R7 (V4 stable) 25.10.2019

Postby aoktar » Sun Jan 12, 2020 3:14 pm

aoktar Sun Jan 12, 2020 3:14 pm
NMGN wrote:In this version, when I quit c4d(R20.059), c4d is still running in the task manager. This is because I terminated it with the Octane node editor window active. If I close c4d after terminating the Octane node editor window, this will not happen. But this must be very cumbersome. This happens in 4.05 but 4.04 is not.

Did you deleted other version files after extract all? I stopped to make builds for old versions. It's very hard to do while go ahead for new versionsm
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Re: Cinema 4D version 4.05-R7 (V4 stable) 25.10.2019

Postby thanulee » Tue Feb 18, 2020 12:39 pm

thanulee Tue Feb 18, 2020 12:39 pm
Heya, whats the latest studio drivers this version can support? with 441.66 and onwards i get cuda errors. Ty
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