Version 3.08-RC1.1

Forums: Version 3.08-RC1.1
Sub forum for plugin releases

Moderator: aoktar

Re: Version 3.08-RC1.1

Postby sdanaher » Tue Mar 20, 2018 11:54 am

sdanaher Tue Mar 20, 2018 11:54 am
aoktar wrote:
sdanaher wrote:No doubt a question you hate Ahmet and I don't normally ask, but do you have an ETA on the plugin with OSX compatibility now that RC1.2* has it? Are we talking days or weeks?

EDIT: I mean RC2

I have a problem to compile it for R19, I'll make a release when I sort that. Matter of days.


Thanks for the update and timeframe, that helps!
Windows 10 - 64GB RAM - Cinema 4D R20 - RTX 2070 x3
sdanaher
Licensed Customer
Licensed Customer
 
Posts: 332
Joined: Mon Apr 06, 2015 12:47 pm

Re: Version 3.08-RC1.1

Postby Teddi » Tue Mar 20, 2018 1:50 pm

Teddi Tue Mar 20, 2018 1:50 pm
Hi.

Are we still getting a stable version of 3.08 or is everything moving forward to V4 now?

Still got network render issues with 3.08RC1.

LV sees my slave cards but doesn't use them (says 0/2 instead of 2/2).

Seems OK when rendering in Picture Viewer and via the Render Queue.
Teddi
Licensed Customer
Licensed Customer
 
Posts: 52
Joined: Sat Mar 04, 2017 1:24 pm

Re: Version 3.08-RC1.1

Postby Iceman9 » Wed Mar 21, 2018 1:05 am

Iceman9 Wed Mar 21, 2018 1:05 am
Teddi wrote:Hi.

Are we still getting a stable version of 3.08 or is everything moving forward to V4 now?

Still got network render issues with 3.08RC1.

LV sees my slave cards but doesn't use them (says 0/2 instead of 2/2).

Seems OK when rendering in Picture Viewer and via the Render Queue.



I'm sure 3.08 will be finalized. V4 won't be production ready for months. My opinion anyway.
Iceman9
Licensed Customer
Licensed Customer
 
Posts: 215
Joined: Sun Jun 09, 2013 1:22 am

Re: Version 3.08-RC1.1

Postby dinf » Wed Mar 21, 2018 10:32 am

dinf Wed Mar 21, 2018 10:32 am
That would be nice, since the release of 3.08 RC2 standalone drowned in the cheerings ablout v4.
| Win 10 | 64 GB RAM | AMD 5900X | RTX 3080 12 GB| C4D 21| C4Doctane v2022.1.1|
dinf
Licensed Customer
Licensed Customer
 
Posts: 221
Joined: Fri Feb 15, 2013 1:46 pm
Location: Germany

Re: Version 3.08-RC1.1

Postby tomsvfx » Wed Mar 21, 2018 1:00 pm

tomsvfx Wed Mar 21, 2018 1:00 pm
Anyone using 3.08-RC1.1 in production? How stable it is currently?

Is there some estimated date for final release?
User avatar
tomsvfx
Licensed Customer
Licensed Customer
 
Posts: 92
Joined: Mon Oct 30, 2017 10:19 pm
Location: Riga

Re: Version 3.08-RC1.1

Postby zoppo » Wed Mar 21, 2018 2:11 pm

zoppo Wed Mar 21, 2018 2:11 pm
tomsvfx wrote:Anyone using 3.08-RC1.1 in production? How stable it is currently?

Is there some estimated date for final release?


For ETAs read the thread in the development build forum.
C4D 2023 | Win10
User avatar
zoppo
Licensed Customer
Licensed Customer
 
Posts: 298
Joined: Wed Dec 09, 2015 10:37 am
Location: München

Re: Version 3.08-RC1.1

Postby tomsvfx » Wed Mar 21, 2018 4:36 pm

tomsvfx Wed Mar 21, 2018 4:36 pm
Thanks Zoppo! Found it here
https://render.otoy.com/forum/viewtopic.php?f=33&t=66007

For anyone else, who are looking for the answer:
abstrax wrote:If no major issues are found with this build, we will release the stable version by the end of the week or beginning of next week.
User avatar
tomsvfx
Licensed Customer
Licensed Customer
 
Posts: 92
Joined: Mon Oct 30, 2017 10:19 pm
Location: Riga

Re: Version 3.08-RC1.1 Live DB Long Load Time

Postby NC17z » Fri Mar 23, 2018 2:46 pm

NC17z Fri Mar 23, 2018 2:46 pm
Is anyone having difficulty with the Live Data Base of Materials? It takes forever to load, I'm talking 3 minutes. If I close the tab, it has to start all over again. Anyone having these issues?
Thank you in advance for any suggestions.
NC17z
Licensed Customer
Licensed Customer
 
Posts: 23
Joined: Sat Aug 06, 2016 4:26 am

Re: Version 3.08-RC1.1

Postby mrpinoux » Tue May 08, 2018 5:50 pm

mrpinoux Tue May 08, 2018 5:50 pm
So, it looks like I finally solved my bosd with the x99 ws-e with my 4 x GTX780 on my end.

I was originally using 1 display port cable for each monitor, displaying @4K 60Hz, each cable connected to 1 different card.

I've now connected both monitors through HDMI + DP to HDMI, on one card only, displaying @2K 60 hz, and everything is running smoothly with the latest NVIDIA driver. I did tests with benchmarks, octane 4, rendering heavy scenes, iray within substance painter, zbrush, etc, all stable.

Curious to see if this would solve the issue for other people, let me know.
Win 8.1 64 | Geforce GTX780 x 4 | i7 5960X | 64GB
User avatar
mrpinoux
Licensed Customer
Licensed Customer
 
Posts: 59
Joined: Tue Sep 30, 2014 8:51 pm
Location: Los Angeles
Previous

Return to Releases


Who is online

Users browsing this forum: No registered users and 15 guests

Tue Apr 23, 2024 6:15 pm [ UTC ]