Thanks...
Maybe I´m missing something...
There still seems to be an issue assigning cd-sample data to the right point index while sampling shaders in the scatter objects shader slot.
Just in vertex mode.
Best wishes
martin
Moderator: aoktar
monkeytack wrote:Thanks...
Maybe I´m missing something...
There still seems to be an issue assigning cd-sample data to the right point index while sampling shaders in the scatter objects shader slot.
Just in vertex mode.
Best wishes
martin
aoktar wrote:JavierVerdugo wrote:
Yeah thanks, this seem to work for Xpgenerator. But of course a little bit more limited than XpGenerator.
I assume that is no way to transfer ID color to Xptrails right? In the exampled I sent to you, xptrails get the color when single color is activated... At least with Cycles 4D is possible.
Cheers sir, thanks for the work
I've explained that on some my older posts. Xptrails are working like octane hairs and every strands are not indivual objects. So instance colors are not hairs or xptrails. You can use some texture to give different colors to hairs or xptrails. There's some examples scenes for this under c4d/tutorials section.
jeffbriant wrote:Just got r19 installed and it seems like delete key as well as right click delete node crashes c4d.
stefano-dear wrote:jeffbriant wrote:Just got r19 installed and it seems like delete key as well as right click delete node crashes c4d.
I have the same problem! It crashes always when deleting nodes
Thanks
thanulee wrote:Hi, fog medium is not working in octane skies. Just installed latest stable and all ok. Is that a known issue? thanks
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