Proxy geometry in Progress

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Re: Proxy geometry in Progress

Postby tonycho » Fri Sep 05, 2014 9:39 am

tonycho Fri Sep 05, 2014 9:39 am
great feature :)

Thanks karba :D
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Re: Proxy geometry in Progress

Postby MOSFET » Fri Sep 05, 2014 8:45 pm

MOSFET Fri Sep 05, 2014 8:45 pm
Karba wrote:point cloud shading is added. now it is much easier to read the shape

It would be really cool if you could include both color and lighting information into the point cloud similar to a brickmap in Renderman:
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Re: Proxy geometry in Progress

Postby kevinshane » Sat Sep 06, 2014 10:21 am

kevinshane Sat Sep 06, 2014 10:21 am
Nice~!!!!
Could u please also check for these feature:
1. The proxy file can be converted back to editable mesh obj like corona render did(corona can simply right click,choose convert to mesh) which will more helpful to modify the original mesh obj

2. Could u also check those "invisible" option for the proxy obj? btw MS plugin can't produce object invisible!

3. Please make obj secquence animation proxy files support!

4. Please check different unit scale with proxy file to make sure everything works fine!!

Thanks
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Re: Proxy geometry in Progress

Postby Karba » Mon Sep 08, 2014 12:33 am

Karba Mon Sep 08, 2014 12:33 am
mbetke wrote:Another question: What camera profile did you use for the car rendering? It looks very realistic. :)


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Re: Proxy geometry in Progress

Postby Karba » Mon Sep 08, 2014 12:34 am

Karba Mon Sep 08, 2014 12:34 am
I have found the fastest (may be not) way of preview drawing
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Re: Proxy geometry in Progress

Postby nildoe » Mon Sep 08, 2014 5:24 am

nildoe Mon Sep 08, 2014 5:24 am
AWESOME!!
Great work Karba! cant wait!

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Re: Proxy geometry in Progress

Postby suvakas » Mon Sep 08, 2014 6:54 am

suvakas Mon Sep 08, 2014 6:54 am
Very nice !!!!! 8-)

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Re: Proxy geometry in Progress

Postby gabrielefx » Mon Sep 08, 2014 7:29 am

gabrielefx Mon Sep 08, 2014 7:29 am
very good,

what about the proxy colors?

what happens if I have two instanced trees with different materials?
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Re: Proxy geometry in Progress

Postby Karba » Mon Sep 08, 2014 10:37 pm

Karba Mon Sep 08, 2014 10:37 pm
gabrielefx wrote:very good,

what about the proxy colors?

what happens if I have two instanced trees with different materials?


Proxy object uses material colors.
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Re: Proxy geometry in Progress

Postby gabrielefx » Tue Sep 09, 2014 7:06 am

gabrielefx Tue Sep 09, 2014 7:06 am
perfect!

now I'm waiting for directional lights with target and visible ies distribution gizmo.
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