3ds Max 2019 Native OSL Interface support

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3ds Max 2019 Native OSL Interface support

Postby boris » Thu Feb 28, 2019 2:50 pm

boris Thu Feb 28, 2019 2:50 pm
Do I miss something or is there a "in between node" already?
This should not be hard, but very convenient.

Capture.JPG



benefits
-no separate osl files (if unlinked)
-max internal script editor

tnx
boris
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Re: 3ds Max 2019 Native OSL Interface support

Postby paride4331 » Thu Feb 28, 2019 3:47 pm

paride4331 Thu Feb 28, 2019 3:47 pm
Hi boris,
Octane OSL node instead of 3dsMax OSL node.
Regards
Paride
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Re: 3ds Max 2019 Native OSL Interface support

Postby boris » Thu Feb 28, 2019 4:25 pm

boris Thu Feb 28, 2019 4:25 pm
tnx Paride but I am not sure you understand:
I know can use Octane OSL Texture with a file.
But take a look at the functionality of the 3dsmax Node. It's good because you can edit the osl if you want and then it will be stored in the Max file.
Would be nice to be able to connect that (similar like the developpers made the link to the 3dsmax image map texture).
This can't be hard.
It's a feature new in 3ds max 2019 .
cheers
boris

edit: to better understand:
https://help.autodesk.com/view/3DSMAX/2 ... g_osl_html
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Re: 3ds Max 2019 Native OSL Interface support

Postby paride4331 » Fri Mar 01, 2019 10:27 am

paride4331 Fri Mar 01, 2019 10:27 am
Hi Boris,
mouse rightclick on .osl in Octane OSL slot.
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Paride
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Re: 3ds Max 2019 Native OSL Interface support

Postby tcheng00 » Wed May 20, 2020 4:41 pm

tcheng00 Wed May 20, 2020 4:41 pm
Is it possible to use max OSL object projection in octane?
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Re: 3ds Max 2019 Native OSL Interface support

Postby paride4331 » Thu May 21, 2020 8:27 am

paride4331 Thu May 21, 2020 8:27 am
Hi tcheng00,
no it's not, not all max osl work with Octane OSL.
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Re: 3ds Max 2019 Native OSL Interface support

Postby tcheng00 » Thu May 21, 2020 5:54 pm

tcheng00 Thu May 21, 2020 5:54 pm
paride4331 wrote:Hi tcheng00,
no it's not, not all max osl work with Octane OSL.
Regards
Paride



Thank you. It's good to know.
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