Hi.
I'm facing a strange issue while rendering a scene with many animated textures (png sequences as textures).
After a while (around 200 images) when rendering and writing rendered files to the hard drive, I have this "strange" error :
"File Open Error / Output Path : xxxxxxxx does not exist - Aborting render".
Closing 3dsmax and starting the render again works fine... for (again) around 200 images...
This does not appends when using single image files on textures.
I must say I'm rendering a 1000 images sequence with 40 planes, each one using a png sequence of 150 images as animated texture.
The only workaround I found, is rendering groups of 100 pictures through afterburner, so 3dsmax restarts at every 100 images job.
There's nothing related to this "write to file/folder" error on the detailed octane log, and nothing in the 3ds Max log...
Regards.
JC MATIAS