Current Task: Rendering

Forums: Current Task: Rendering
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1. That the issue has not already been disclosed
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All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
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Current Task: Rendering

Postby coilbook » Wed Sep 16, 2020 9:36 pm

coilbook Wed Sep 16, 2020 9:36 pm
Hi Paride,
When when we use particles in this case tyflow eval times are super fast but RENDERING task after this is about 30 sec long before actual rendering begins. Is it octane limitation? Thanks
I attached the video

UPDATE
It seems that RENDERING delay is related to particle motion blur. As soon as we turn off ty flow motion blur for rain particles it's very fast. Can otoy fix this bug?
Attachments

[ Play Quicktime file ] rendering.mov [ 2.83 MiB | Viewed 951 times ]

coilbook
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Re: Current Task: Rendering

Postby coilbook » Wed Sep 16, 2020 11:52 pm

coilbook Wed Sep 16, 2020 11:52 pm
I think I solved it by reducing rain drop speed. I guess faster particles move slower it will process the data
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