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Network rendering crush when denoise is on v4.05 - 6.21

PostPosted: Tue Sep 03, 2019 3:22 pm
by truerender
ver OctaneRender® for 3ds max® v4.05 - 6.21
Network rendering crush when denoise is on (any chekbox) 3ds max 2018 is simly out no message. GTX1070ti and RTX2070 cards on 3 nodes.

Re: Network rendering crush when denoise is on v4.05 - 6.21

PostPosted: Wed Sep 04, 2019 8:11 am
by paride4331
Hi truerender,
The amount of RAM available to OctaneRender is not equal to the sum of the RAM on the existing number of GPUs, but it is restricted to the GPU with the smallest amount of RAM.
Did you check Pc-memory option in your master and out-of-core in your slave?
Regards
Paride

Re: Network rendering crush when denoise is on v4.05 - 6.21

PostPosted: Wed Sep 04, 2019 8:59 am
by truerender
I know abot ram, and use out-of-core. The standalone works good. Change nvidia driver from GameReady to SD 431.70 works better but some times cush and now all system to reboot....

Re: Network rendering crush when denoise is on v4.05 - 6.21

PostPosted: Wed Sep 04, 2019 11:08 am
by paride4331
truerender wrote:I know abot ram, and use out-of-core. The standalone works good. Change nvidia driver from GameReady to SD 431.70 works better but some times cush and now all system to reboot....


https://render.otoy.com/forum/viewtopic.php?f=27&t=72459&sid=675e9c4d7441d9ed34e80c7d0cab9c9c#p367954