Unbearable Max UI lag with Octane viewport open
Posted: Mon Jan 07, 2019 8:32 pm
Using version 4.01.1, the Max UI becomes absolutely unbearable when an Octane viewport is open.
Max viewport drops to 3-4fps from 150-250. Selecting different objects in the scene, for example lights, takes 2 seconds for the Max modify panel UI to refresh. This is with a locked camera, and no modifications being made to the scene whatsoever, so there should be zero information being sent to the video card with respect to Octane. Setting all cards to low priority makes no difference. Performance does not improve after the scene is finished rendering(max samples achieved) either.
Please try out Vray GPU. One thing that stood out to me after using Octane was how there was zero perceptible difference in using Max while Vray GPU was rendering. It's completely fluid and transparent. They obviously made this a priority and it shows.
Max viewport drops to 3-4fps from 150-250. Selecting different objects in the scene, for example lights, takes 2 seconds for the Max modify panel UI to refresh. This is with a locked camera, and no modifications being made to the scene whatsoever, so there should be zero information being sent to the video card with respect to Octane. Setting all cards to low priority makes no difference. Performance does not improve after the scene is finished rendering(max samples achieved) either.
Please try out Vray GPU. One thing that stood out to me after using Octane was how there was zero perceptible difference in using Max while Vray GPU was rendering. It's completely fluid and transparent. They obviously made this a priority and it shows.