Processing geometry

Forums: Processing geometry
Sub forum for bug reports
Forum rules
Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.


All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)

Processing geometry

Postby senorpablo » Wed Sep 26, 2018 2:25 am

senorpablo Wed Sep 26, 2018 2:25 am
If I'm using Octane viewport prior to rendering an animation I get very long processing geometry wait times on frames past 1.

If I close max and reopen, the long processing geometry stage only happens on the first frame.
senorpablo
Licensed Customer
Licensed Customer
 
Posts: 163
Joined: Sun Jun 28, 2015 2:52 am

Return to Bug Reports


Who is online

Users browsing this forum: No registered users and 1 guest

Tue Apr 16, 2024 7:15 pm [ UTC ]