Hi There is still a bug where if I start rendering with phoenix empty sim and later sim gets loaded octane wont recognize it anymore and wont render phoenix.
This is the thread where I reported it long time ago: viewtopic.php?f=81&t=68288
"1. if my phoenix sim starts at frame 100 and I start rendering at frame 90 once it reaches 100 and above no phoenix smoke is loaded and rendered.
The only way for octane to render smoke sequence is to start rendering at frame 100 or above. Not sure why octane is not seeing phoenix "
This was fix for ver 3 for octane to detect the presence of Phoenix empty grids . But I guess in version 4 they dont have it???
Changes of the 6.03 version, from 6.02
Added calls to PheonixFD frame pre and post update functions (3.10), so that updates will work even if broadcast of standard notifications is disabled.