Hi HEre is the thread in chaos forum about the bug where foam is not displaced with ocean mesh. https://forums.chaosgroup.com/forum/pho ... he-surface
They told me it is octane problem. I thought it would be phoenix they said it is octane bug.
Please fix it. We cannot have high waves because foam is not displaced with the mesh. Hopefully this can be fixed soon.
when I have high waves 3 meters foam from the ship does not contour around ocean mesh. it stays above wave holes
This is what they said "The displacement is not affecting the foam and splashes in the viewport preview (it's in the to do list), but it's all good in the renders." I guess OCtane cannot recognize that foam must be displaced with the mesh and still renderers it like in a viewport