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Object with visibility - animation problem on render

PostPosted: Sun Feb 04, 2018 10:38 pm
by ramone163
3ds max® v3.07 - 4.44
The object is animated with Visibility.
In the isolated mode, everything is ok. When visibility is 0, we do not see the object, when visibility is 1 - we see.
But in normal view and render when visibility is 0, we still see the objects. Why? Please fix this.

I tried version 3.03.3-4.22, Animation works fine, but still some problems on render. I think somehow hidden objects with a visibility=0 affect on other objects.

Re: Object with visibility - animation problem on render

PostPosted: Mon Feb 05, 2018 10:50 am
by paride4331
Hi ramone163,
4.44 seems to work correctly.
Did I understand your reported iusse?
Would you like to share your scene I could take a look at it.
Regards
Paride

Re: Object with visibility - animation problem on render

PostPosted: Mon Feb 05, 2018 12:29 pm
by ramone163
Hi paride4331
Please check my scene.
1) Render frame 1, you will see that we see all object in the render, but must be only one object.
2) select all balls and remove MovableProxy and render again. You will see one ball but with cut lines, like hidden objects cuts this ball.

Your visibility is made with material opacity, right? My is made with object visibility options. (This animation is baked pFlow)

Best,
ramone

Re: Object with visibility - animation problem on render

PostPosted: Mon Feb 05, 2018 12:44 pm
by paride4331
Hi Ramone163,
thanks, I will check your scene now, I did not use material opacity, but visibility option and not using Pflow.
Regards
Paride