Before posting a bug report, please check the following: 1. That the issue has not already been disclosed 2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone) Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.
All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it. A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.) B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.) C. RAM Capacity (i.e. 6 GB) D. Nvidia driver version (i.e. 7.50, 7.5.22) E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.) F. OctaneRender plugin version (i.e. v2.25 - 2.21) G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
As in the subject. After Phoenix 3.05 hotfix, octane volume modifier doesnt see aur or vdb files anymore, only old volume object reads vdb's, but that's not good. Perhaps they changed something in aur file format and now octane volume modifier added to a phoenix grid doesnt recognize it anymore. It's pretty important, since 3.05 hotfix is a quite good one. How long will it take to fix it? I am kind of sweating with deadlines now.
Hey, Paride, any info about phoenix 3.05 support? I have my sims done in 3.05 (without knowledge about bug yet) and they took 4 days to calculate - I don't want to resim them from scratch - just one single correction in octane code would save my deadlines. best, nl
Hi Norman_Stansfield, I'm sorry, but we need to wait a little more time before having 4.45 phoenix fixed release; there is not yet a given release, unfortunately developers had some unexpected events. I will keep you updated Regards Paride
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