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AO poor light

PostPosted: Fri Nov 24, 2017 6:42 pm
by coilbook
Hi If you look at 2 images you will see pathtracing has great light but why AO light is barely lighting up three. It is a direct light so AO light should look the same as pathtracing
Even increasing brightness makes light light up a huge area around the tree but tree itself is still dim We have to use AO because it is animation we we need fast results

Thank you

Re: AO poor light

PostPosted: Mon Nov 27, 2017 9:09 am
by paride4331
Hi coilbook,
maybe there is some issue with the materials or the unit of measurement.
DL-AO and PT seem right.
Regards
Paride

Re: AO poor light

PostPosted: Mon Nov 27, 2017 8:16 pm
by coilbook
paride4331 wrote:Hi coilbook,
maybe there is some issue with the materials or the unit of measurement.
DL-AO and PT seem right.
Regards
Paride



thank you

this is strange. tree is giant about 80 feet tall i will check the units

Re: AO poor light

PostPosted: Mon Nov 27, 2017 8:36 pm
by coilbook
Hi Paride
Can you look at my scene attached and jsut switch between AO and Pathracing/diffuse there is a big difference. maybe this is how ao works? Thank you

Re: AO poor light

PostPosted: Tue Nov 28, 2017 10:07 am
by paride4331
Hi coilbook,
your tree is 18mt, I don't know if you want this.
Said that, your issue depends on your emitter material, delete it and use a simply diffuse material with a black body node in emission slot.
My advice is to use simply geometry with emitter, to reduce noise and render time.
Regards
Paride

Re: AO poor light

PostPosted: Tue Nov 28, 2017 3:37 pm
by coilbook
paride4331 wrote:Hi coilbook,
your tree is 18mt, I don't know if you want this.
Said that, your issue depends on your emitter material, delete it and use a simply diffuse material with a black body node in emission slot.
My advice is to use simply geometry with emitter, to reduce noise and render time.
Regards
Paride

thank you
I think i got it now. The tree is supposed to be very large. So we increased power level a lot due to its size and I guess diffuse gives additional light bounces thats why it will be way brighter. Thank you