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BIG ISSUE with huge scenes - Hangs on EVALUATION stage

PostPosted: Fri May 12, 2017 2:43 pm
by kcpr-raffaEl
Dears,

I'm experiencing big issue, which makes 3.X and 2.X plugin unusable with big scenes.

My scene consists of about 13.000+ objects.

When in Kernel "Use obj render settings" is enabled OCTANE hangs at EVALUATION SCENE stage.

This should be fixed - I can provide .max scene for developers.

Re: BIG ISSUE with huge scenes - Hangs on EVALUATION stage

PostPosted: Mon May 15, 2017 7:23 am
by paride4331
Hi kcpr-raffaEl,
I did not find this issue, no hangs or freezing in the EVALUATION SCENE phase.
Could you kindly share the scene (in pm if you want) with the issue?
Regards
Paride