Shadow pass

Forums: Shadow pass
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1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
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All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)

Shadow pass

Postby ramone163 » Thu Mar 30, 2017 2:15 pm

ramone163 Thu Mar 30, 2017 2:15 pm
Please solve this:
viewtopic.php?f=27&t=60496
GPU: 980+1080+1080Ti; 3ds max;
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Re: Shadow pass

Postby paride4331 » Thu Mar 30, 2017 2:59 pm

paride4331 Thu Mar 30, 2017 2:59 pm
Hi ramone163,
as just mentioned
Octane 3dsMax plugin 4.30 is SDK 3.05 and 4.31 is SDK 3.06 test 3.
just 3dsMax plugin will 4.31_test (SDK 3.06 Test 4) or 4:31_stable (SDK 3.06)
There will be new shadow pass.
Regards
Paride
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