Wrong Orientation of VDB coming from PhoenixFD
Posted: Wed Mar 15, 2017 4:40 pm
Hello,
I'm starting to learn to work with VDB..and I successfully created a VDB Sequence from Phoenix FD..but when i load it to render with octane, From my tests, once the volume object is created and VDB Loaded, I noticed that the volume object Orientation IS WRONG... One needs to ROTATE IN X -90 to be properly aligned...in my case i was trying to simulate Dust coming the tires of a Dune Buggy...the dust was going down instead of follwing the car's animation wheels, once I rotated -90 in X and linked the volume obj to my car all is fine!
Also I use system units Centimeters, and that what I used when i created the VDB, but when i changed the units in the volume obj to match CM, the dust would NOT render...only if leave it at METERS, is this normal??
Nildo
I'm starting to learn to work with VDB..and I successfully created a VDB Sequence from Phoenix FD..but when i load it to render with octane, From my tests, once the volume object is created and VDB Loaded, I noticed that the volume object Orientation IS WRONG... One needs to ROTATE IN X -90 to be properly aligned...in my case i was trying to simulate Dust coming the tires of a Dune Buggy...the dust was going down instead of follwing the car's animation wheels, once I rotated -90 in X and linked the volume obj to my car all is fine!
Also I use system units Centimeters, and that what I used when i created the VDB, but when i changed the units in the volume obj to match CM, the dust would NOT render...only if leave it at METERS, is this normal??
Nildo