v3.03.3 - 4.16 [TEST] bug render

Forums: v3.03.3 - 4.16 [TEST] bug render
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v3.03.3 - 4.16 [TEST] bug render

Postby Elvissuperstar007 » Fri Aug 26, 2016 3:28 pm

Elvissuperstar007 Fri Aug 26, 2016 3:28 pm
я думал, что ошибся но оказался баг! Когда открываешь сцену в динамическом вьюпорте все отлично , стоит нажать рендер анимации на стандартную кнопку тупо черные фреймы идут , сохраняю в пнг с альфа каналом, при открытии вроде альфа но в ней пусто. Все подтвердилось когда друг столкнулся с таким же багом. и не может отрендерить анимацию.
И еще вопрос а куда делась функция рендер в динамическом вьюпорте анимации? Это же работало в 2.0, раньше заказ делал рендернув именно им, но с отссутсвием фунекции - встрял.
Макс 2016-17 видеокарты и у меня и у него 580 GTX 3 gb, вот он мне видео выслал , у меня абсолютно так же было
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win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте " http://vkontakte.ru/club17913093
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Re: v3.03.3 - 4.16 [TEST] bug render

Postby amoh » Sat Aug 27, 2016 7:50 am

amoh Sat Aug 27, 2016 7:50 am
У меня похожий баг, тока с алембик камерой, не видит меш. (тупо чорны кадр)

Винда 10 х64, GTX 1080 6Gb, Stand 3.03.3, OctaneRender_for_3ds_Max_3.03.3_-_4.16.
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Re: v3.03.3 - 4.16 [TEST] bug render

Postby azen » Mon Aug 29, 2016 3:40 am

azen Mon Aug 29, 2016 3:40 am
Hi,

Could you please confirm what type of camera you are using?

There has been a recently identified bug to do with the free camera. If you are using the free camera when you receive the black screen render. this bug is logged and will be investigated.
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Re: v3.03.3 - 4.16 [TEST] bug render

Postby 3dstarmodels » Mon Sep 05, 2016 5:22 pm

3dstarmodels Mon Sep 05, 2016 5:22 pm
Hi support octane render.

I am find one issues with your render.

When I rendering in Octane Viewport - render perfect.

But when I want render animation I use standard button 3dmax RENDER I received black image((

Please fix this problem in next version.

Windows 7 х64, 2x GTX 1080 6Gb, Stand 3.03.3, OctaneRender_for_3ds_Max_3.03.3_-_4.16.
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Re: v3.03.3 - 4.16 [TEST] bug render

Postby Elvissuperstar007 » Tue Sep 06, 2016 6:55 am

Elvissuperstar007 Tue Sep 06, 2016 6:55 am
azen wrote:Hi,

Could you please confirm what type of camera you are using?

There has been a recently identified bug to do with the free camera. If you are using the free camera when you receive the black screen render. this bug is logged and will be investigated.



If included in the target cell, then rendering works. Bash with disabled target, but alembik camera does not target
win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
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