ies target mode wrong results

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ies target mode wrong results

Postby boris » Mon May 23, 2016 10:07 am

boris Mon May 23, 2016 10:07 am
just played with the newest plugin version:
OctaneRender_for_3ds_Max_3.0_-_3.12

IES target mode does some strange things. sometimes it mirrors the direction in Y axes. can't really describe. see my very basic scene and play around with the target.
and very ANNOYING: the render updates only if I turn on/off the light. RELOAD BUTTON in OCTANE VIEWPORT does not update the light direction.

scene is max2015.
Attachments
octane3_ies.zip
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Re: ies target mode wrong results

Postby paoloverona » Tue May 24, 2016 7:43 am

paoloverona Tue May 24, 2016 7:43 am
same problem for me, the only "trick" for make it work correctly is to set the ies light as movable proxy
intel i7 3820 3.6GHz, 16Gb 1600Hz, windows 7 professional 64bit, gtx 580 3Gb x2, Octane 3dsMax 2.58
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Re: ies target mode wrong results

Postby boris » Tue May 24, 2016 8:41 am

boris Tue May 24, 2016 8:41 am
paoloverona wrote:same problem for me, the only "trick" for make it work correctly is to set the ies light as movable proxy


Oh. tnx. didn't think of that.
works like a charm now :)
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Re: ies target mode wrong results

Postby JimStar » Wed May 25, 2016 10:48 pm

JimStar Wed May 25, 2016 10:48 pm
boris
Yes, this is a bug in a newly made targeted IES (only in non-movable-proxy mode). Thank you for report!
Will be fixed in next version...
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