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Before posting a bug report, please check the following: 1. That the issue has not already been disclosed 2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone) Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.
All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it. A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.) B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.) C. RAM Capacity (i.e. 6 GB) D. Nvidia driver version (i.e. 7.50, 7.5.22) E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.) F. OctaneRender plugin version (i.e. v2.25 - 2.21) G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
Don't works movable proxy for particles when particles deletes from scene. Don't works animated bitmap "Syns Frame to Particle Age" with particles. p.s previously worked
How about a small long plane? In your video, is still in scene and not deleted. bitmap anim work i know, but it not synchronic by event. Synchronization with particles by event not work!
Yes, Octane image textures do not support the particle age sync currently, thank you for pointing it out... The "Sync Frames to Particle Age" option you've enabled - is an option of standard 3ds Max Bitmap texture. I will investigate a ways to implement it for Octane textures in future versions...