I am not sure if this is a bug, but is there anybody who made octane volume working inside 3dsmax?
I've tried to convert fume fx to vdb's via stoke, or krakatoa prt to vdbs via stoke, or load some example vdbs and nothing appears in renderer. Is there any channels name template in octane volume object that has to be imprinted into imported vdbs? How can I know what to enter in field Channel ID's if I don't know the channels names in example vdb files downloaded from otoy website?
Please help,
it is important