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hair and fur bug in 2.06a

PostPosted: Thu Sep 11, 2014 6:57 pm
by MistAjuliax
Hi Karba,

I don't know if it is a bug, but when i add an object with hair and fur modifier in my scene, update render geometry button doesn't work, i have to close and then re-open octane viewport to get visible my new object with hair and fur.

Regards.

Re: hair and fur bug in 2.06a

PostPosted: Fri Sep 12, 2014 12:38 am
by coilbook
MistAjuliax wrote:Hi Karba,

I don't know if it is a bug, but when i add an object with hair and fur modifier in my scene, update render geometry button doesn't work, i have to close and then re-open octane viewport to get visible my new object with hair and fur.

Regards.

same here i close window and reopen all the time

Re: hair and fur bug in 2.06a

PostPosted: Mon Sep 15, 2014 4:48 am
by Karba
What 3dsmax version do you use?

Re: hair and fur bug in 2.06a

PostPosted: Mon Sep 15, 2014 3:05 pm
by MistAjuliax
I've posted some tests about hair and fur here : viewtopic.php?f=27&t=42188

Personally i use 3ds max 2015 with extension 1. I have tested in 3ds max 2014 and same problem.




Regards.

Re: hair and fur bug in 2.06a

PostPosted: Wed Sep 17, 2014 8:30 am
by MistAjuliax
Hi Karba,
Did you succeed to reproduce the issue ?

Re: hair and fur bug in 2.06a

PostPosted: Thu Sep 18, 2014 4:38 am
by Karba
MistAjuliax wrote:Hi Karba,
Did you succeed to reproduce the issue ?


I am trying...
Could write your steps to reproduce the issue?

What I did

Create 2 different objects, apply to them hair and fur modifier (separately)
Open octane viewport - hairs looks ok.
Change anything in hair and fur modifiers
Press update button - hairs updates and look ok.

Re: hair and fur bug in 2.06a

PostPosted: Thu Sep 18, 2014 8:28 am
by MistAjuliax
Karba wrote:
MistAjuliax wrote:Hi Karba,
Did you succeed to reproduce the issue ?


I am trying...
Could write your steps to reproduce the issue?

What I did

Create 2 different objects, apply to them hair and fur modifier (separately)
Open octane viewport - hairs looks ok.
Change anything in hair and fur modifiers
Press update button - hairs updates and look ok.


These are the same steps i follow, but if i add a new object like a sphere with hair and fur applied when octane viewport is already open, update geometry doesn't work.
The sphere appears without hair and fur, then i have to close and open again octane viewport to see hair and fur applied to the sphere.