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Re: Shader change after updating to 5.07

PostPosted: Wed May 09, 2018 12:33 pm
by nildoe
I had to go back to 4.44...now all works :(.. i hope there is a quick fix for this materials issue..i'd lobe to get into new version

Re: Shader change after updating to 5.07

PostPosted: Wed May 09, 2018 1:03 pm
by paride4331
Hi nildoe,
could you share that shader too please?
regards
Paride

Re: Shader change after updating to 5.07

PostPosted: Wed May 09, 2018 1:21 pm
by nildoe
Hi again

sent it over PM...please check it

Re: Shader change after updating to 5.07

PostPosted: Wed May 09, 2018 1:45 pm
by paride4331
Hi nildoe,
thanks!
work around put normal slot to "none" when there is not normal texture
Regards
Paride

Re: Shader change after updating to 5.07

PostPosted: Wed May 09, 2018 2:42 pm
by nildoe
wow...thanks it works...

please don't tell me i have to open each of my characters to do this :(...its so painful with that material update in MEditor issue :(...can this be fixed soon? :(

Re: Shader change after updating to 5.07

PostPosted: Thu May 10, 2018 9:57 am
by paride4331
Hi nildoe,
I tested some scenes, I could be wrong but it seems this issue happens with shader made using 3.07 not using 3.06. I sent this issue to developers,
Regards
Paride

Re: Shader change after updating to 5.07

PostPosted: Thu May 10, 2018 10:11 am
by nildoe
thanks for being on top of this Paride! :)